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view docs/html/sdlquit.html @ 3083:0bc41e0361d3
Date: Mon, 2 Mar 2009 16:27:42 +0200
From: "Mike Gorchak"
Subject: About QNX support in SDL 1.3
Right now I'm working on QNX SDL 1.3 drivers implementation and looks like a
lot of code must be completely reworked. But I'm ready for it :) Also I want
to add QNX Graphics Framework SDL driver, which is fullscreen graphics
framework, with support of hardware accelerated OpenGL ES implementations.
This Graphics Framework (called GF in QNX) could also use QNX Photon (window
manager GUI) as window manager.
In the attachment initial patch for QNX support in SDL 1.3
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 03 Mar 2009 04:21:51 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_Quit</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="General" HREF="general.html"><LINK REL="PREVIOUS" TITLE="SDL_QuitSubSystem" HREF="sdlquitsubsystem.html"><LINK REL="NEXT" TITLE="SDL_WasInit" HREF="sdlwasinit.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlquitsubsystem.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlwasinit.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLQUIT" ></A >SDL_Quit</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN585" ></A ><H2 >Name</H2 >SDL_Quit -- Shut down SDL</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN588" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN589" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_Quit</B ></CODE >(void);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN595" ></A ><H2 >Description</H2 ><P ><TT CLASS="FUNCTION" >SDL_Quit</TT > shuts down all SDL subsystems and frees the resources allocated to them. This should always be called before you exit. For the sake of simplicity you can set <TT CLASS="FUNCTION" >SDL_Quit</TT > as your <TT CLASS="FUNCTION" >atexit</TT > call, like: <PRE CLASS="PROGRAMLISTING" >SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO); atexit(SDL_Quit); . .</PRE ></P ><DIV CLASS="NOTE" ><BLOCKQUOTE CLASS="NOTE" ><P ><B >Note: </B >While using <TT CLASS="FUNCTION" >atexit</TT > maybe be fine for small programs, more advanced users should shut down SDL in their own cleanup code. Plus, using <TT CLASS="FUNCTION" >atexit</TT > in a library is a sure way to crash dynamically loaded code</P ></BLOCKQUOTE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN606" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlquitsubsystem.html" ><TT CLASS="FUNCTION" >SDL_QuitSubsystem</TT ></A >, <A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlquitsubsystem.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlwasinit.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_QuitSubSystem</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="general.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_WasInit</TD ></TR ></TABLE ></DIV ></BODY ></HTML >