view docs/html/sdljoystickgetball.html @ 3083:0bc41e0361d3

Date: Mon, 2 Mar 2009 16:27:42 +0200 From: "Mike Gorchak" Subject: About QNX support in SDL 1.3 Right now I'm working on QNX SDL 1.3 drivers implementation and looks like a lot of code must be completely reworked. But I'm ready for it :) Also I want to add QNX Graphics Framework SDL driver, which is fullscreen graphics framework, with support of hardware accelerated OpenGL ES implementations. This Graphics Framework (called GF in QNX) could also use QNX Photon (window manager GUI) as window manager. In the attachment initial patch for QNX support in SDL 1.3
author Sam Lantinga <slouken@libsdl.org>
date Tue, 03 Mar 2009 04:21:51 +0000
parents 355632dca928
children
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>SDL_JoystickGetBall</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN6433"
></A
><H2
>Name</H2
>SDL_JoystickGetBall&nbsp;--&nbsp;Get relative trackball motion</DIV
><DIV
CLASS="REFSYNOPSISDIV"
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>Synopsis</H2
><DIV
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_JoystickGetBall</B
></CODE
>(SDL_Joystick *joystick, int ball, int *dx, int *dy);</CODE
></P
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><A
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><H2
>Description</H2
><P
>Get the <TT
CLASS="PARAMETER"
><I
>ball</I
></TT
> axis change.</P
><P
>Trackballs can only return relative motion since the last call to <TT
CLASS="FUNCTION"
>SDL_JoystickGetBall</TT
>, these motion deltas a placed into <TT
CLASS="PARAMETER"
><I
>dx</I
></TT
> and <TT
CLASS="PARAMETER"
><I
>dy</I
></TT
>.</P
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><H2
>Return Value</H2
><P
>Returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> on success or <SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> on failure</P
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><H2
>Examples</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>int delta_x, delta_y;
SDL_Joystick *joy;
.
.
.
SDL_JoystickUpdate();
if(SDL_JoystickGetBall(joy, 0, &#38;delta_x, &#38;delta_y)==-1)
  printf("TrackBall Read Error!\n");
printf("Trackball Delta- X:%d, Y:%d\n", delta_x, delta_y);</PRE
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><H2
>See Also</H2
><P
><A
HREF="sdljoysticknumballs.html"
><TT
CLASS="FUNCTION"
>SDL_JoystickNumBalls</TT
></A
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