view test/testfill.c @ 4467:0baef09fe702

author Eric Wing <ewing . public |-at-| gmail . com> Wed May 12 12:49:28 2010 -0700 (5 days ago) Added the automated test plist file and modified .hgignore to be less aggressive. Discovered that the new plist file for the automated test was not checked in because the .hgignore file was too aggressive. I changed the .hgignore to not ignore the Xcode directory and instead added a longer list of things to ignore.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 May 2010 23:13:33 -0700
parents 5ea08f1c29d0
children
line wrap: on
line source

/* Simple program:  Fill the screen with colors as fast as possible */

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <time.h>

#include "SDL.h"

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
    SDL_Quit();
    exit(rc);
}

int
main(int argc, char *argv[])
{
    SDL_Surface *screen;
    int width, height;
    Uint8 video_bpp;
    Uint32 videoflags;
    Uint32 colors[3];
    int i, done;
    SDL_Event event;
    Uint32 then, now, frames;

    /* Initialize SDL */
    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return (1);
    }

    width = 640;
    height = 480;
    video_bpp = 8;
    videoflags = 0;
    while (argc > 1) {
        --argc;
        if (strcmp(argv[argc - 1], "-width") == 0) {
            width = atoi(argv[argc]);
            --argc;
        } else if (strcmp(argv[argc - 1], "-height") == 0) {
            height = atoi(argv[argc]);
            --argc;
        } else if (strcmp(argv[argc - 1], "-bpp") == 0) {
            video_bpp = atoi(argv[argc]);
            --argc;
        } else if (strcmp(argv[argc], "-fullscreen") == 0) {
            videoflags ^= SDL_FULLSCREEN;
        } else {
            fprintf(stderr,
                    "Usage: %s [-width N] [-height N] [-bpp N] [-fullscreen]\n",
                    argv[0]);
            quit(1);
        }
    }

    /* Set video mode */
    screen = SDL_SetVideoMode(width, height, video_bpp, 0);
    if (!screen) {
        fprintf(stderr, "Couldn't set %dx%d video mode: %s\n",
                width, height, SDL_GetError());
        quit(2);
    }

    /* Get the colors */
    colors[0] = SDL_MapRGB(screen->format, 0xFF, 0x00, 0x00);
    colors[1] = SDL_MapRGB(screen->format, 0x00, 0xFF, 0x00);
    colors[2] = SDL_MapRGB(screen->format, 0x00, 0x00, 0xFF);

    /* Loop, filling and waiting for a keystroke */
    frames = 0;
    then = SDL_GetTicks();
    done = 0;
    while (!done) {
        /* Check for events */
        ++frames;
        while (SDL_PollEvent(&event)) {
            switch (event.type) {
            case SDL_MOUSEBUTTONDOWN:
                SDL_WarpMouse(screen->w / 2, screen->h / 2);
                break;
            case SDL_KEYDOWN:
                /* Any keypress quits the app... */
            case SDL_QUIT:
                done = 1;
                break;
            default:
                break;
            }
        }
        SDL_FillRect(screen, NULL, colors[frames%3]);
        SDL_Flip(screen);
    }

    /* Print out some timing information */
    now = SDL_GetTicks();
    if (now > then) {
        double fps = ((double) frames * 1000) / (now - then);
        printf("%2.2f frames per second\n", fps);
    }
    SDL_Quit();
    return (0);
}