Mercurial > sdl-ios-xcode
view test/automated/common/common.c @ 4467:0baef09fe702
author Eric Wing <ewing . public |-at-| gmail . com>
Wed May 12 12:49:28 2010 -0700 (5 days ago)
Added the automated test plist file and modified .hgignore to be less aggressive.
Discovered that the new plist file for the automated test was not checked in because the .hgignore file was too aggressive. I changed the .hgignore to not ignore the Xcode directory and instead added a longer list of things to ignore.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 17 May 2010 23:13:33 -0700 |
parents | 5f038ec1a1af |
children |
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/** * Automated SDL_Surface test. * * Written by Edgar Simo "bobbens" * * Released under Public Domain. */ #include "SDL.h" #include "../SDL_at.h" #include "common.h" /** * @brief Compares a surface and a surface image for equality. */ int surface_compare( SDL_Surface *sur, const SurfaceImage_t *img, int allowable_error ) { int ret; int i,j; int bpp; Uint8 *p, *pd; /* Make sure size is the same. */ if ((sur->w != img->width) || (sur->h != img->height)) return -1; SDL_LockSurface( sur ); ret = 0; bpp = sur->format->BytesPerPixel; /* Compare image - should be same format. */ for (j=0; j<sur->h; j++) { for (i=0; i<sur->w; i++) { p = (Uint8 *)sur->pixels + j * sur->pitch + i * bpp; pd = (Uint8 *)img->pixel_data + (j*img->width + i) * img->bytes_per_pixel; switch (bpp) { case 1: case 2: case 3: ret += 1; /*printf("%d BPP not supported yet.\n",bpp);*/ break; case 4: { int dist = 0; Uint8 R, G, B, A; SDL_GetRGBA(*(Uint32*)p, sur->format, &R, &G, &B, &A); if (img->bytes_per_pixel == 3) { dist += (R-pd[0])*(R-pd[0]); dist += (G-pd[1])*(G-pd[1]); dist += (B-pd[2])*(B-pd[2]); } else { dist += (R-pd[0])*(R-pd[0]); dist += (G-pd[1])*(G-pd[1]); dist += (B-pd[2])*(B-pd[2]); dist += (A-pd[3])*(A-pd[3]); } /* Allow some difference in blending accuracy */ if (dist > allowable_error) { /*printf("pixel %d,%d varies by %d\n", i, j, dist);*/ ++ret; } } break; } } } SDL_UnlockSurface( sur ); if (ret) { SDL_SaveBMP(sur, "fail.bmp"); SDL_LockSurface( sur ); bpp = sur->format->BytesPerPixel; if (bpp == 4) { for (j=0; j<sur->h; j++) { for (i=0; i<sur->w; i++) { Uint8 R, G, B, A; p = (Uint8 *)sur->pixels + j * sur->pitch + i * bpp; pd = (Uint8 *)img->pixel_data + (j*img->width + i) * img->bytes_per_pixel; R = pd[0]; G = pd[1]; B = pd[2]; if (img->bytes_per_pixel == 4) { A = pd[3]; } else { A = 0; } *(Uint32*)p = (A << 24) | (R << 16) | (G << 8) | B; } } } SDL_UnlockSurface( sur ); SDL_SaveBMP(sur, "good.bmp"); } return ret; }