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view docs/man3/SDL_SetTimer.3 @ 3087:0b6f51c29267
Date: Wed, 4 Mar 2009 15:38:22 +0200
From: "Mike Gorchak"
Subject: Re: About QNX support in SDL 1.3
Here is another batch of patches.
1) Makefile.in - added SDL_opengles.h header as header to install.
2) configure.in - Added special define to detect Common Lite OpenGL ES
library in case if Common library is not installed. Added check for
clock_gettime in libc (in QNX it is in libc).
3) SDL_config.h.in - Added SDL_VIDEO_RENDER_OPENGL_ES and
SDL_VIDEO_OPENGL_ES declarations for configure script autodetection.
4) SDL_opengles.h - Added GL_API definition if it is not defined. Added
extension GL_OES_draw_texture because OpenGL ES Renderer uses it without
declaration. Added GL_OES_vertex_buffer_object extension, which is supported
under QNX OpenGL ES. Added GL_OES_single_precision extension.
5) To the test directory I've added building OpenGL ES test applications
through the autotools suite. Was support for iPhone IDE building only.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 04 Mar 2009 15:10:47 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_SetTimer" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_SetTimer \- Set a callback to run after the specified number of milliseconds has elapsed\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_SetTimer\fP\fR(\fBUint32 interval, SDL_TimerCallback callback\fR); .SH "CALLBACK" .PP /* Function prototype for the timer callback function */ typedef Uint32 (*SDL_TimerCallback)(Uint32 interval); .SH "DESCRIPTION" .PP Set a callback to run after the specified number of milliseconds has elapsed\&. The callback function is passed the current timer interval and returns the next timer interval\&. If the returned value is the same as the one passed in, the periodic alarm continues, otherwise a new alarm is scheduled\&. .PP To cancel a currently running timer, call \fBSDL_SetTimer(0, NULL);\fP .PP The timer callback function may run in a different thread than your main constant, and so shouldn\&'t call any functions from within itself\&. .PP The maximum resolution of this timer is 10 ms, which means that if you request a 16 ms timer, your callback will run approximately 20 ms later on an unloaded system\&. If you wanted to set a flag signaling a frame update at 30 frames per second (every 33 ms), you might set a timer for 30 ms (see example below)\&. .PP If you use this function, you need to pass \fBSDL_INIT_TIMER\fP to \fBSDL_Init()\fP\&. .PP .RS \fBNote: .PP This function is kept for compatibility but has been superseded by the new timer functions \fISDL_AddTimer\fR and \fISDL_RemoveTimer\fR which support multiple timers\&. .RE .SH "EXAMPLES" .PP .PP .nf \f(CWSDL_SetTimer((33/10)*10, my_callback);\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_AddTimer\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01