view docs/man3/SDL_SetCursor.3 @ 3087:0b6f51c29267

Date: Wed, 4 Mar 2009 15:38:22 +0200 From: "Mike Gorchak" Subject: Re: About QNX support in SDL 1.3 Here is another batch of patches. 1) Makefile.in - added SDL_opengles.h header as header to install. 2) configure.in - Added special define to detect Common Lite OpenGL ES library in case if Common library is not installed. Added check for clock_gettime in libc (in QNX it is in libc). 3) SDL_config.h.in - Added SDL_VIDEO_RENDER_OPENGL_ES and SDL_VIDEO_OPENGL_ES declarations for configure script autodetection. 4) SDL_opengles.h - Added GL_API definition if it is not defined. Added extension GL_OES_draw_texture because OpenGL ES Renderer uses it without declaration. Added GL_OES_vertex_buffer_object extension, which is supported under QNX OpenGL ES. Added GL_OES_single_precision extension. 5) To the test directory I've added building OpenGL ES test applications through the autotools suite. Was support for iPhone IDE building only.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 04 Mar 2009 15:10:47 +0000
parents 546f7c1eb755
children 1238da4a7112
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.TH "SDL_SetCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_SetCursor \- Set the currently active mouse cursor\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR);
.SH "DESCRIPTION"
.PP
Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetCursor\fP\fR, \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_ShowCursor\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01