Mercurial > sdl-ios-xcode
view src/video/xbios/SDL_xbios_sb3.c @ 1816:0b627b7d1900
Fixed bug #53
Updated CWprojects.sea.bin with Anders F Björklun's CodeWarrior 5 and 6 projects.
In addition, added the following tweaks from Sam:
* Updated the version string to 1.2.10
* Removed Win32 targets from CodeWarrior 5 projects
* Cleaned up access paths
* Removed unnecessary macos_prefix.h
* Added all necessary StdCLib headers to Support:MacOS
* Added OpenGL 1.2 API headers and libraries to Support:MacOS
* Added testdyngl test program
* Removed OpenGL stub from all test programs except for testgl
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 11 May 2006 08:31:33 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* ScreenBlaster 3 functions Patrice Mandin */ /*--- Includes ---*/ #include "SDL_stdinc.h" #include "SDL_xbios.h" #include "SDL_xbios_sb3.h" /*--- Defines ---*/ const int SDL_XBIOS_scpn_planes_device[]={ SCPN_DEV_1BPP, SCPN_DEV_4BPP, SCPN_DEV_8BPP, SCPN_DEV_16BPP, SCPN_DEV_2BPP, SCPN_DEV_4BPP, SCPN_DEV_1BPP }; /*--- Functions ---*/ int SDL_XBIOS_SB3Usable(scpn_cookie_t *cookie_scpn) { scpn_screeninfo_t *scrinfo; int bpp; /* Check if current SB3 mode is usable, i.e. 8 or 16bpp */ scrinfo = cookie_scpn->screen_info; bpp = 1<<(SDL_XBIOS_scpn_planes_device[scrinfo->device]); if ((bpp==8) || (bpp==16)) { return 1; } return 0; } void SDL_XBIOS_SB3Init(_THIS, scpn_cookie_t *cookie_scpn) { scpn_screeninfo_t *scrinfo; /* SB3 prevent changing video modes, we can only use current one */ if (XBIOS_modelist) { SDL_free(XBIOS_modelist); XBIOS_nummodes = 0; XBIOS_modelist = NULL; } scrinfo = cookie_scpn->screen_info; scrinfo->h_pos = scrinfo->v_pos = 0; SDL_XBIOS_AddMode(this, -1, scrinfo->virtual_width, scrinfo->virtual_height, 1<<(SDL_XBIOS_scpn_planes_device[scrinfo->device]), SDL_FALSE ); }