Mercurial > sdl-ios-xcode
view README.PicoGUI @ 1816:0b627b7d1900
Fixed bug #53
Updated CWprojects.sea.bin with Anders F Björklun's CodeWarrior 5 and 6 projects.
In addition, added the following tweaks from Sam:
* Updated the version string to 1.2.10
* Removed Win32 targets from CodeWarrior 5 projects
* Cleaned up access paths
* Removed unnecessary macos_prefix.h
* Added all necessary StdCLib headers to Support:MacOS
* Added OpenGL 1.2 API headers and libraries to Support:MacOS
* Added testdyngl test program
* Removed OpenGL stub from all test programs except for testgl
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 11 May 2006 08:31:33 +0000 |
parents | 706de3956894 |
children |
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======================== Using SDL with PicoGUI ======================== - Originally contributed by Micah Dowty <micahjd@users.sourceforge.net> PicoGUI is a scalable GUI system with a unique architecture, primarily focused on scalability to various embedded systems. You can find more information including a FAQ at http://picogui.org To use the patch: 1. When compiling, add the "--enable-video-picogui" switch to ./configure 2. When running your program, ensure that the picogui driver for SDL is in use by setting the SDL_VIDEODRIVER environment variable to "picogui". 3. The program must also be linked to the C client library for PicoGUI (libpgui.so). If the program is being compiled with a patched SDL installed this should be done automatically. If you want to use an existing binary with PicoGUI, you can set the LD_PRELOAD environment variable to the path of your libpgui.so file. Capabilities: So far only basic functionality is provided on true color (linear16/24/32) devices. Accessing a memory mapped bitmap, updating the display, and handling mouse/keyboard input. This functionality has been tested with several applications, including mplayer, Xine, sldroids, and Abuse. TODO list: - YUV overlays will be helpful for watching video on set top boxes or other embedded devices that have some graphics acceleration hardware - Account for rotated bitmap storage in pgserver - Support for hiding or changing the cursor - The display should be centered when the SDL application is smaller than the PicoGUI panel - Fullscreen or any other special modes - Support for indexed and grayscale modes - Probably much more... --- The End ---