Mercurial > sdl-ios-xcode
view src/video/gem/SDL_gemwm.c @ 614:0b4c3f5ff63d
Date: Wed, 9 Apr 2003 18:21:33 -0230
From: Stephen Anthony <stephena@roadrunner.nf.net>
Subject: [SDL] First patch concerning 4.3 and refresh rates
OK, here's my first draft of the patch for the above subject.
A short explanation:
X 4.3 introduces many more modelines than older versions. This would be
fine, except it introduces many modes with the *same* resolution but
different refresh rates. And SDL won't necessarily pick the one with the
highest refresh rate.
So this patch restores SDL to X 4.2 functionality. That is, there is only
ever one refresh rate *per* resolution, and it is the highest possible.
This functionality can be totally disabled by using the environment
variable 'SDL_VIDEO_X11_USE_ALL_MODES' set equal to 1.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 20 Apr 2003 05:36:52 +0000 |
parents | 0ce5a68278fd |
children | 028e03e273c8 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * GEM SDL video driver implementation * Window manager functions * * Patrice Mandin */ /* Mint includes */ #include <gem.h> #include "SDL_gemwm_c.h" /* Defines */ #define ICONWIDTH 64 #define ICONHEIGHT 64 /* Functions */ void GEM_SetCaption(_THIS, const char *title, const char *icon) { short parm[4]; const char *new_name; new_name = NULL; if (title) GEM_title_name = title; if (icon) GEM_icon_name = icon; /* Is window iconified ? */ parm[0]=0; if (GEM_wfeatures & (1<<WF_ICONIFY)) wind_get(GEM_handle, WF_ICONIFY, &parm[0], &parm[1], &parm[2], &parm[3]); if (parm[0]==0) { /* Change window name */ if (title) new_name = title; } else { /* Change icon name */ if (icon) new_name = icon; } parm[0]= ((unsigned long) new_name)>>16; parm[1]= ((unsigned long) new_name) & 65535; if (new_name) { wind_set(GEM_handle, WF_NAME, parm[0], parm[1], 0, 0); } } void GEM_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask) { if ((GEM_wfeatures & (1<<WF_ICONIFY))==0) return; /* Todo */ } int GEM_IconifyWindow(_THIS) { short message[8]; if ((GEM_wfeatures & (1<<WF_ICONIFY))==0) return 0; message[0] = WM_ICONIFY; message[1] = gl_apid; message[2] = 0; message[3] = GEM_handle; message[4] = 0; message[5] = GEM_desk_h-ICONHEIGHT; message[6] = ICONWIDTH; message[7] = ICONHEIGHT; appl_write(gl_apid, sizeof(message), message); return 1; } SDL_GrabMode GEM_GrabInput(_THIS, SDL_GrabMode mode) { return mode; }