Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_wm_c.h @ 468:0b0c2e63eb27
Fixed 2048 pixel limitation in DirectX blit code
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 24 Aug 2002 17:15:45 +0000 |
parents | f6ffac90895c |
children | aaf3b8af6616 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include "SDL_ph_video.h" /* Functions to be exported */ extern void ph_SetCaption(_THIS, const char *title, const char *icon); extern void ph_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask); extern int ph_IconifyWindow(_THIS); extern SDL_GrabMode ph_GrabInputNoLock(_THIS, SDL_GrabMode mode); extern SDL_GrabMode ph_GrabInput(_THIS, SDL_GrabMode mode); extern int ph_GetWMInfo(_THIS, SDL_SysWMinfo *info);