view test/testpower.c @ 3458:0aed0755d1f1

Mike Gorchak to Sam Hello Sam! You have reverted back my patches for OpenGL renderer :) To reproduce an issue, compare graphics output while running these tests: testdraw2 --renderer opengl --blend mask --cyclealpha and testdraw2 --renderer software --blend mask --cyclealpha You will see, that software renderer output is different from opengl renderer output. Thanks!
author Sam Lantinga <slouken@libsdl.org>
date Thu, 19 Nov 2009 08:02:00 +0000
parents 51750b7a966f
children
line wrap: on
line source

/* Simple test of power subsystem. */

#include <stdio.h>
#include "SDL.h"

static void
report_power(void)
{
    int seconds, percent;
    const SDL_PowerState state = SDL_GetPowerInfo(&seconds, &percent);
    char *statestr = NULL;

    printf("SDL-reported power info...\n");
    switch (state) {
    case SDL_POWERSTATE_UNKNOWN:
        statestr = "Unknown";
        break;
    case SDL_POWERSTATE_ON_BATTERY:
        statestr = "On battery";
        break;
    case SDL_POWERSTATE_NO_BATTERY:
        statestr = "No battery";
        break;
    case SDL_POWERSTATE_CHARGING:
        statestr = "Charging";
        break;
    case SDL_POWERSTATE_CHARGED:
        statestr = "Charged";
        break;
    default:
        statestr = "!!API ERROR!!";
        break;
    }

    printf("State: %s\n", statestr);

    if (percent == -1) {
        printf("Percent left: unknown\n");
    } else {
        printf("Percent left: %d%%\n", percent);
    }

    if (seconds == -1) {
        printf("Time left: unknown\n");
    } else {
        printf("Time left: %d minutes, %d seconds\n", (int) (seconds / 60),
               (int) (seconds % 60));
    }
}


int
main(int argc, char *argv[])
{
    if (SDL_Init(SDL_INIT_VIDEO) == -1) {
        fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError());
        return 1;
    }

    report_power();

    SDL_Quit();
    return 0;
}

/* end of testpower.c ... */