Mercurial > sdl-ios-xcode
view test/automated/surface/surface.h @ 3458:0aed0755d1f1
Mike Gorchak to Sam
Hello Sam!
You have reverted back my patches for OpenGL renderer :)
To reproduce an issue, compare graphics output while running these tests:
testdraw2 --renderer opengl --blend mask --cyclealpha
and
testdraw2 --renderer software --blend mask --cyclealpha
You will see, that software renderer output is different from opengl renderer output.
Thanks!
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 19 Nov 2009 08:02:00 +0000 |
parents | 22ac66da0765 |
children |
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/** * Part of SDL test suite. * * Written by Edgar Simo "bobbens" * * Released under Public Domain. */ #ifndef _TEST_SURFACE # define _TEST_SURFACE int test_surface (void); #endif /* _TEST_SURFACE */