Mercurial > sdl-ios-xcode
view build-scripts/strip_fPIC.sh @ 3458:0aed0755d1f1
Mike Gorchak to Sam
Hello Sam!
You have reverted back my patches for OpenGL renderer :)
To reproduce an issue, compare graphics output while running these tests:
testdraw2 --renderer opengl --blend mask --cyclealpha
and
testdraw2 --renderer software --blend mask --cyclealpha
You will see, that software renderer output is different from opengl renderer output.
Thanks!
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 19 Nov 2009 08:02:00 +0000 |
parents | 5225a9cc25a2 |
children | 27fe0dd48269 |
line wrap: on
line source
#!/bin/sh # # libtool assumes that the compiler can handle the -fPIC flag # This isn't always true (for example, nasm can't handle it) command="" while [ $# -gt 0 ]; do case "$1" in -?PIC) # Ignore -fPIC and -DPIC options ;; -fno-common) # Ignore -fPIC and -DPIC options ;; *) command="$command $1" ;; esac shift done echo $command exec $command