view Xcode-iPhoneOS/Template/SDL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist @ 3458:0aed0755d1f1

Mike Gorchak to Sam Hello Sam! You have reverted back my patches for OpenGL renderer :) To reproduce an issue, compare graphics output while running these tests: testdraw2 --renderer opengl --blend mask --cyclealpha and testdraw2 --renderer software --blend mask --cyclealpha You will see, that software renderer output is different from opengl renderer output. Thanks!
author Sam Lantinga <slouken@libsdl.org>
date Thu, 19 Nov 2009 08:02:00 +0000
parents 20326ba2bda2
children
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>Description</key>
	<string>This project builds an SDL based project for iPhone OS using C or Objective-C.  It includes everything you need to get up and running with SDL on iPhone.</string>
	<key>CFBundleIconFile</key>
	<string>Icon.png</string>
</dict>
</plist>