Mercurial > sdl-ios-xcode
view src/video/ps3/spulibs/Makefile @ 3439:0acec8c9f5c9
Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Nov 2009 05:17:11 +0000 |
parents | 94fb40a4a9a7 |
children |
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# This Makefile is for building the CELL BE SPU libs # libfb_writer_spu.so, libyuv2rgb_spu.so, libbilin_scaler_spu.so # Toolchain PPU_LD=/usr/bin/ld SPU_SRCDIR=$(srcdir)/src/video/ps3/spulibs SPU_LIBDIR=$(srcdir)/src/video/ps3/spulibs/libs SPU_CFLAGS=-g -W -Wall -Winline -Wno-main -I. -I /usr/spu/include -I /opt/cell/sdk/usr/spu/include -finline-limit=10000 -Winline -ftree-vectorize -funroll-loops -fmodulo-sched -ffast-math -fPIC -O2 DEPS = $(SPU_SRCDIR)/spu_common.h LIBS= fb_writer yuv2rgb bilin_scaler OBJLIBS = $(foreach lib,$(LIBS),lib$(lib)_spu.a) SHALIBS = $(foreach lib,$(LIBS),lib$(lib)_spu.so) ps3libs: $(foreach lib,$(OBJLIBS),$(SPU_LIBDIR)/$(lib)) $(foreach lib,$(SHALIBS),$(SPU_LIBDIR)/$(lib)) $(SPU_LIBDIR)/lib%_spu.a: $(SPU_LIBDIR)/%-embed.o $(AR) -qcs $@ $< $(SPU_LIBDIR)/lib%_spu.so: $(SPU_LIBDIR)/%-embed.o $(PPU_LD) -o $@ -shared -soname=$(notdir $@) $< $(SPU_LIBDIR)/%-embed.o: $(SPU_LIBDIR)/%.o $(EMBEDSPU) -m32 $(subst -embed.o,,$(notdir $@))_spu $< $@ $(SPU_LIBDIR)/%.o: $(SPU_SRCDIR)/%.c $(DEPS) $(SPU_GCC) $(SPU_CFLAGS) -o $@ $< -lm ps3libs-install: $(foreach obj,$(OBJLIBS),$(SPU_LIBDIR)/$(obj)) $(foreach obj,$(SHALIBS),$(SPU_LIBDIR)/$(obj)) for file in $(OBJLIBS); do \ $(INSTALL) -c -m 0655 $(SPU_LIBDIR)/$$file $(DESTDIR)$(libdir)/$$file; \ done for file in $(SHALIBS); do \ $(INSTALL) -c -m 0755 $(SPU_LIBDIR)/$$file $(DESTDIR)$(libdir)/$$file; \ done ps3libs-uninstall: for file in $(OBJLIBS) $(SHALIBS); do \ rm -f $(DESTDIR)$(libdir)/$$file; \ done ps3libs-clean: rm -f $(SPU_LIBDIR)/*