Mercurial > sdl-ios-xcode
view README.Symbian @ 4219:0a7481888fd1 SDL-1.2
Fixed bug #695
Nomad 2009-02-08 10:34:43 PST
The 2nd init is good.
The problem is in "SDL_dibevents.c"
in DIB_CreateWindow()
in SVN:
{
char *windowid = SDL_getenv("SDL_WINDOWID");
SDL_RegisterApp(NULL, 0, 0);
... using of data to which windowid is points
problem:
SDL_RegisterApp() may call SDL_getenv() and windowid will point to some
wrong string
solve:
char *windowid;
SDL_RegisterApp(NULL, 0, 0);
windowid = SDL_getenv("SDL_WINDOWID");
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 09:54:33 +0000 |
parents | ce8046809062 |
children |
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============================================================================== Using the Simple DirectMedia Layer with S60 3.x / Symbian 9.x ============================================================================== These instuctions are for people developing for S60 3.x. S60 3.x uses Symbian OS so you need S60 SDK. extract "symbian.zip" into this folder. go to symbian folder bldmake bldfiles abld build That produces WINSCW and ARMV5 versions of sdl.dll runtime library and sdl.lib for development. The sdlexe.dll/sdlexe.lib and sdlmain.lib are for easy SDL S60 integration, please see http://www.mbnet.fi/~mertama/sdl.html for further info.