Mercurial > sdl-ios-xcode
view src/video/dc/SDL_dcevents.c @ 866:0a45995a7fc3
Date: Tue, 2 Mar 2004 11:34:54 +0100
From: Bartosz Fenski aka fEnIo
Subject: outdated entry in INSTALL file
I've just found in INSTALL file:
If you are cross-compiling from Linux to Win32, you should read
the file README.Win32
But you don't shipped this file with SDL. I've found in CVS logs that
this file has been deleted and this information is now in FAQ.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Mar 2004 13:01:02 +0000 |
parents | b8d311d90021 |
children | ba2d708ee116 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA BERO bero@geocities.co.jp based on SDL_nullevents.c by Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Being a null driver, there's no event stream. We just define stubs for most of the API. */ #include "SDL.h" #include "SDL_sysevents.h" #include "SDL_events_c.h" #include "SDL_dcvideo.h" #include "SDL_dcevents_c.h" #include <dc/maple.h> #include <dc/maple/mouse.h> #include <dc/maple/keyboard.h> const static unsigned short sdl_key[]= { /*0*/ 0, 0, 0, 0, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', /*1e*/ '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', /*28*/ SDLK_RETURN, SDLK_ESCAPE, SDLK_BACKSPACE, SDLK_TAB, SDLK_SPACE, SDLK_MINUS, SDLK_PLUS, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET, SDLK_BACKSLASH , 0, SDLK_SEMICOLON, SDLK_QUOTE, /*35*/ '~', SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_CAPSLOCK, SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_F11, SDLK_F12, /*46*/ SDLK_PRINT, SDLK_SCROLLOCK, SDLK_PAUSE, SDLK_INSERT, SDLK_HOME, SDLK_PAGEUP, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN, SDLK_RIGHT, SDLK_LEFT, SDLK_DOWN, SDLK_UP, /*53*/ SDLK_NUMLOCK, SDLK_KP_DIVIDE, SDLK_KP_MULTIPLY, SDLK_KP_MINUS, SDLK_KP_PLUS, SDLK_KP_ENTER, SDLK_KP1, SDLK_KP2, SDLK_KP3, SDLK_KP4, SDLK_KP5, SDLK_KP6, /*5f*/ SDLK_KP7, SDLK_KP8, SDLK_KP9, SDLK_KP0, SDLK_KP_PERIOD, 0 /* S3 */ }; const static unsigned short sdl_shift[] = { SDLK_LCTRL,SDLK_LSHIFT,SDLK_LALT,0 /* S1 */, SDLK_RCTRL,SDLK_RSHIFT,SDLK_RALT,0 /* S2 */, }; #define MOUSE_WHEELUP (1<<4) #define MOUSE_WHEELDOWN (1<<5) static void mouse_update(void) { const static char sdl_mousebtn[] = { MOUSE_LEFTBUTTON, MOUSE_RIGHTBUTTON, MOUSE_SIDEBUTTON, MOUSE_WHEELUP, MOUSE_WHEELDOWN }; uint8 addr; mouse_cond_t cond; static int prev_buttons; int buttons,changed; int i; if ((addr = maple_first_mouse())==0 || mouse_get_cond(addr, &cond)<0) return; buttons = cond.buttons^0xff; if (cond.dz<0) buttons|=MOUSE_WHEELUP; if (cond.dz>0) buttons|=MOUSE_WHEELDOWN; if (cond.dx||cond.dy) SDL_PrivateMouseMotion(0,1,cond.dx,cond.dy); changed = buttons^prev_buttons; for(i=0;i<sizeof(sdl_mousebtn);i++) { if (changed & sdl_mousebtn[i]) { SDL_PrivateMouseButton((buttons & sdl_mousebtn[i])?SDL_PRESSED:SDL_RELEASED,i,0,0); } } prev_buttons = buttons; } static void keyboard_update(void) { static kbd_state_t old_state; static uint8 old_addr; kbd_state_t *state; uint8 addr; int port,unit; int shiftkeys; SDL_keysym keysym; int i; addr = maple_first_kb(); if (addr==0) return; if (addr!=old_addr) { old_addr = addr; memset(&old_state,0,sizeof(old_state)); } maple_raddr(addr,&port,&unit); state = kbd_get_state(port,unit); if (!state) return; shiftkeys = state->shift_keys ^ old_state.shift_keys; for(i=0;i<sizeof(sdl_shift);i++) { if ((shiftkeys>>i)&1) { keysym.sym = sdl_shift[i]; SDL_PrivateKeyboard(((state->shift_keys>>i)&1)?SDL_PRESSED:SDL_RELEASED,&keysym); } } for(i=0;i<sizeof(sdl_key);i++) { if (state->matrix[i]!=old_state.matrix[i]) { int key = sdl_key[i]; if (key) { keysym.sym = key; SDL_PrivateKeyboard(state->matrix[i]?SDL_PRESSED:SDL_RELEASED,&keysym); } } } old_state = *state; } void DC_PumpEvents(_THIS) { keyboard_update(); mouse_update(); } void DC_InitOSKeymap(_THIS) { /* do nothing. */ } /* end of SDL_dcevents.c ... */