view src/video/xbios/SDL_xbios_centscreen.h @ 4170:092c0bc69155 SDL-1.2

Fixed bug #618 Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:42:09 +0000
parents a1b03ba2fcd0
children 05c9e942cc46
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	Centscreen extension definitions

	Patrice Mandin
*/

#ifndef _SDL_xbios_centscreen_h
#define _SDL_xbios_centscreen_h

#include <mint/falcon.h>	/* for trap_14_xxx macros */

#include "SDL_xbios.h"

/*--- Defines ---*/

#ifndef C_CNTS
#define C_CNTS 0x434e5453L
#endif

#define CSCREEN_ENERGYSTAR		(1<<9)
#define CSCREEN_SAVER			(1<<10)
#define CSCREEN_VIRTUAL			(1<<11)
#define CSCREEN_EXTCLOCK_CT2	(1<<12)
#define CSCREEN_EXTCLOCK		(1<<13)
#define CSCREEN_STANDARD		(1<<14)
#define CSCREEN_DEFAULT			(1<<15)

/*--- Structures ---*/

typedef struct {
	unsigned short	handle;	/* videomode handle */
	unsigned short	mode;	/* Falcon videomode code */
	unsigned short	physx;	/* visible width */
	unsigned short	physy;	/* visible height */
	unsigned short	plan;	/* bitplanes */
	unsigned short	logx;	/* virtual width */
	unsigned short	logy;	/* virtual height */
	unsigned short	eco;	/* screen saver delay */
	unsigned short	eco2;	/* energy star screen saver delay */
	unsigned short	wsize;	/* screen width (mm) */
	unsigned short	hsize;	/* screen height (mm) */
	unsigned short	dummy[21];
	unsigned char	name[32];	/* videomode name */
} __attribute__((packed)) centscreen_mode_t;

/*--- Functions prototypes ---*/

#define Vread(current_mode)	\
	(void)trap_14_wl((short)0x41,(long)(current_mode))
#define Vwrite(init_vdi, inparam, outparam)	\
	(long)trap_14_wwll((short)0x42,(short)(init_vdi),(long)(inparam),(long)(outparam))
#define Vattrib(inparam, outparam)	\
	(void)trap_14_wll((short)0x43,(long)(inparam),(long)(outparam))
#define Vcreate(inparam, outparam)	\
	(void)trap_14_wll((short)0x44,(long)(inparam),(long)(outparam))
#define Vdelete(handle)	\
	(long)trap_14_ww((short)0x45,(short)(handle))
#define Vfirst(mask,mode)	\
	(long)trap_14_wll((short)0x46,(long)(mask),(long)(mode))
#define Vnext(mask,mode)	\
	(long)trap_14_wll((short)0x47,(long)(mask),(long)(mode))
#define Vvalid(handle)	\
	(long)trap_14_ww((short)0x48,(short)(handle))
#define Vload()	\
	(long)trap_14_w((short)0x49)
#define Vsave()	\
	(long)trap_14_w((short)0x4a)
#define Vopen()	\
	(long)trap_14_w((short)0x4b)
#define Vclose()	\
	(long)trap_14_w((short)0x4c)
#define Vscroll(scrollmode)	\
	(long)trap_14_ww((short)0x4d,(short)(scrollmode))
#define Voffset()	\
	(long)trap_14_w((short)0x4e)
#define Vseek()	\
	(long)trap_14_w((short)0x4f)
#define Vlock(cmd)	\
	(long)trap_14_ww((short)0x50,(short)(cmd))
#define SetMon(montype)	\
	(long)trap_14_ww((short)0x51,(short)(montype))
#define MultiMon(cmd)	\
	(long)trap_14_ww((short)0x52,(short)(cmd))
#define VSizeComp()	\
	(long)trap_14_w((short)0x53)
#define Vsize(mode)	\
	(long)trap_14_wl((short)0x54,(long)(mode))

/*--- Functions prototypes ---*/

int SDL_XBIOS_CentscreenInit(_THIS);
void SDL_XBIOS_CentscreenSetmode(_THIS, int width, int height, int planes);
void SDL_XBIOS_CentscreenRestore(_THIS, int prev_handle);

#endif /* _SDL_xbios_centscreen_h */