view src/video/ataricommon/SDL_atarievents.c @ 4170:092c0bc69155 SDL-1.2

Fixed bug #618 Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:42:09 +0000
parents a1b03ba2fcd0
children
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	Atari keyboard events manager
 *
 *	Patrice Mandin
 *
 *	This routines choose what the final event manager will be
 */

#include <mint/cookie.h>
#include <mint/ostruct.h>
#include <mint/osbind.h>

#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"

#include "SDL_atarikeys.h"
#include "SDL_atarievents_c.h"
#include "SDL_biosevents_c.h"
#include "SDL_gemdosevents_c.h"
#include "SDL_ikbdevents_c.h"

enum {
	MCH_ST=0,
	MCH_STE,
	MCH_TT,
	MCH_F30,
	MCH_CLONE,
	MCH_ARANYM
};

#ifndef KT_NOCHANGE
# define KT_NOCHANGE -1
#endif

/* The translation tables from a console scancode to a SDL keysym */
static SDLKey keymap[ATARIBIOS_MAXKEYS];
static unsigned char *keytab_normal;

void (*Atari_ShutdownEvents)(void);

static void Atari_InitializeEvents(_THIS)
{
	const char *envr;
	unsigned long cookie_mch;

	/* Test if we are on an Atari machine or not */
	if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) {
		cookie_mch = 0;
	}
	cookie_mch >>= 16;

	/* Default is Ikbd, the faster except for clones */
	switch(cookie_mch) {
		case MCH_ST:
		case MCH_STE:
		case MCH_TT:
		case MCH_F30:
		case MCH_ARANYM:
			this->InitOSKeymap=AtariIkbd_InitOSKeymap;
			this->PumpEvents=AtariIkbd_PumpEvents;
			Atari_ShutdownEvents=AtariIkbd_ShutdownEvents;
			break;
		default:
			this->InitOSKeymap=AtariGemdos_InitOSKeymap;
			this->PumpEvents=AtariGemdos_PumpEvents;
			Atari_ShutdownEvents=AtariGemdos_ShutdownEvents;
			break;
	}

	envr = SDL_getenv("SDL_ATARI_EVENTSDRIVER");

 	if (!envr) {
		return;
	}

	if (SDL_strcmp(envr, "ikbd") == 0) {
		this->InitOSKeymap=AtariIkbd_InitOSKeymap;
		this->PumpEvents=AtariIkbd_PumpEvents;
		Atari_ShutdownEvents=AtariIkbd_ShutdownEvents;
	}

	if (SDL_strcmp(envr, "gemdos") == 0) {
		this->InitOSKeymap=AtariGemdos_InitOSKeymap;
		this->PumpEvents=AtariGemdos_PumpEvents;
		Atari_ShutdownEvents=AtariGemdos_ShutdownEvents;
	}

	if (SDL_strcmp(envr, "bios") == 0) {
		this->InitOSKeymap=AtariBios_InitOSKeymap;
		this->PumpEvents=AtariBios_PumpEvents;
		Atari_ShutdownEvents=AtariBios_ShutdownEvents;
	}
}

void Atari_InitOSKeymap(_THIS)
{
	Atari_InitializeEvents(this);

	SDL_Atari_InitInternalKeymap(this);

	/* Call choosen routine */
	this->InitOSKeymap(this);
}

void SDL_Atari_InitInternalKeymap(_THIS)
{
	int i;
	_KEYTAB *key_tables;

	/* Read system tables for scancode -> ascii translation */
	key_tables = (_KEYTAB *) Keytbl(KT_NOCHANGE, KT_NOCHANGE, KT_NOCHANGE);
	keytab_normal = key_tables->unshift;

	/* Initialize keymap */
	for ( i=0; i<ATARIBIOS_MAXKEYS; i++ )
		keymap[i] = SDLK_UNKNOWN;

	/* Functions keys */
	for ( i = 0; i<10; i++ )
		keymap[SCANCODE_F1 + i] = SDLK_F1+i;

	/* Cursor keypad */
	keymap[SCANCODE_HELP] = SDLK_HELP;
	keymap[SCANCODE_UNDO] = SDLK_UNDO;
	keymap[SCANCODE_INSERT] = SDLK_INSERT;
	keymap[SCANCODE_CLRHOME] = SDLK_HOME;
	keymap[SCANCODE_UP] = SDLK_UP;
	keymap[SCANCODE_DOWN] = SDLK_DOWN;
	keymap[SCANCODE_RIGHT] = SDLK_RIGHT;
	keymap[SCANCODE_LEFT] = SDLK_LEFT;

	/* Special keys */
	keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
	keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
	keymap[SCANCODE_TAB] = SDLK_TAB;
	keymap[SCANCODE_ENTER] = SDLK_RETURN;
	keymap[SCANCODE_DELETE] = SDLK_DELETE;
	keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
	keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
	keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
	keymap[SCANCODE_LEFTALT] = SDLK_LALT;
	keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
}

void Atari_PumpEvents(_THIS)
{
	Atari_InitializeEvents(this);

	/* Call choosen routine */
	this->PumpEvents(this);
}

/* Atari to Unicode charset translation table */

Uint16 SDL_AtariToUnicodeTable[256]={
	/* Standard ASCII characters from 0x00 to 0x7e */
	/* Unicode stuff from 0x7f to 0xff */

	0x0000,0x0001,0x0002,0x0003,0x0004,0x0005,0x0006,0x0007,
	0x0008,0x0009,0x000A,0x000B,0x000C,0x000D,0x000E,0x000F,
	0x0010,0x0011,0x0012,0x0013,0x0014,0x0015,0x0016,0x0017,
	0x0018,0x0019,0x001A,0x001B,0x001C,0x001D,0x001E,0x001F,
	0x0020,0x0021,0x0022,0x0023,0x0024,0x0025,0x0026,0x0027,
	0x0028,0x0029,0x002A,0x002B,0x002C,0x002D,0x002E,0x002F,
	0x0030,0x0031,0x0032,0x0033,0x0034,0x0035,0x0036,0x0037,
	0x0038,0x0039,0x003A,0x003B,0x003C,0x003D,0x003E,0x003F,

	0x0040,0x0041,0x0042,0x0043,0x0044,0x0045,0x0046,0x0047,
	0x0048,0x0049,0x004A,0x004B,0x004C,0x004D,0x004E,0x004F,
	0x0050,0x0051,0x0052,0x0053,0x0054,0x0055,0x0056,0x0057,
	0x0058,0x0059,0x005A,0x005B,0x005C,0x005D,0x005E,0x005F,
	0x0060,0x0061,0x0062,0x0063,0x0064,0x0065,0x0066,0x0067,
	0x0068,0x0069,0x006A,0x006B,0x006C,0x006D,0x006E,0x006F,
	0x0070,0x0071,0x0072,0x0073,0x0074,0x0075,0x0076,0x0077,
	0x0078,0x0079,0x007A,0x007B,0x007C,0x007D,0x007E,0x0394,

	0x00C7,0x00FC,0x00E9,0x00E2,0x00E4,0x00E0,0x00E5,0x00E7,
	0x00EA,0x00EB,0x00E8,0x00EF,0x00EE,0x00EC,0x00C4,0x00C5,
	0x00C9,0x00E6,0x00C6,0x00F4,0x00F6,0x00F2,0x00FB,0x00F9,
	0x00FF,0x00D6,0x00DC,0x00A2,0x00A3,0x00A5,0x00DF,0x0192,
	0x00E1,0x00ED,0x00F3,0x00FA,0x00F1,0x00D1,0x00AA,0x00BA,
	0x00BF,0x2310,0x00AC,0x00BD,0x00BC,0x00A1,0x00AB,0x00BB,
	0x00C3,0x00F5,0x00D8,0x00F8,0x0153,0x0152,0x00C0,0x00C3,
	0x00D5,0x00A8,0x00B4,0x2020,0x00B6,0x00A9,0x00AE,0x2122,

	0x0133,0x0132,0x05D0,0x05D1,0x05D2,0x05D3,0x05D4,0x05D5,
	0x05D6,0x05D7,0x05D8,0x05D9,0x05DB,0x05DC,0x05DE,0x05E0,
	0x05E1,0x05E2,0x05E4,0x05E6,0x05E7,0x05E8,0x05E9,0x05EA,
	0x05DF,0x05DA,0x05DD,0x05E3,0x05E5,0x00A7,0x2038,0x221E,
	0x03B1,0x03B2,0x0393,0x03C0,0x03A3,0x03C3,0x00B5,0x03C4,
	0x03A6,0x0398,0x03A9,0x03B4,0x222E,0x03C6,0x2208,0x2229,
	0x2261,0x00B1,0x2265,0x2264,0x2320,0x2321,0x00F7,0x2248,
	0x00B0,0x2022,0x00B7,0x221A,0x207F,0x00B2,0x00B3,0x00AF
};

SDL_keysym *SDL_Atari_TranslateKey(int scancode, SDL_keysym *keysym,
	SDL_bool pressed)
{
	int asciicode = 0;

	/* Set the keysym information */
	keysym->scancode = scancode;
	keysym->mod = KMOD_NONE;
	keysym->sym = keymap[scancode];
	keysym->unicode = 0;

	if (keysym->sym == SDLK_UNKNOWN) {
		keysym->sym = asciicode = keytab_normal[scancode];		
	}

	if (SDL_TranslateUNICODE && pressed) {
		keysym->unicode = SDL_AtariToUnicodeTable[asciicode];
	}

	return(keysym);
}