view src/video/SDL_blit.c @ 4170:092c0bc69155 SDL-1.2

Fixed bug #618 Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:42:09 +0000
parents a1b03ba2fcd0
children
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_video.h"
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_RLEaccel_c.h"
#include "SDL_pixels_c.h"

#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES
#define MMX_ASMBLIT
#if (__GNUC__ > 2)  /* SSE instructions aren't in GCC 2. */
#define SSE_ASMBLIT
#endif
#endif

#if defined(MMX_ASMBLIT)
#include "SDL_cpuinfo.h"
#include "mmx.h"
#endif

/* The general purpose software blit routine */
static int SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect,
			SDL_Surface *dst, SDL_Rect *dstrect)
{
	int okay;
	int src_locked;
	int dst_locked;

	/* Everything is okay at the beginning...  */
	okay = 1;

	/* Lock the destination if it's in hardware */
	dst_locked = 0;
	if ( SDL_MUSTLOCK(dst) ) {
		if ( SDL_LockSurface(dst) < 0 ) {
			okay = 0;
		} else {
			dst_locked = 1;
		}
	}
	/* Lock the source if it's in hardware */
	src_locked = 0;
	if ( SDL_MUSTLOCK(src) ) {
		if ( SDL_LockSurface(src) < 0 ) {
			okay = 0;
		} else {
			src_locked = 1;
		}
	}

	/* Set up source and destination buffer pointers, and BLIT! */
	if ( okay  && srcrect->w && srcrect->h ) {
		SDL_BlitInfo info;
		SDL_loblit RunBlit;

		/* Set up the blit information */
		info.s_pixels = (Uint8 *)src->pixels +
				(Uint16)srcrect->y*src->pitch +
				(Uint16)srcrect->x*src->format->BytesPerPixel;
		info.s_width = srcrect->w;
		info.s_height = srcrect->h;
		info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel;
		info.d_pixels = (Uint8 *)dst->pixels +
				(Uint16)dstrect->y*dst->pitch +
				(Uint16)dstrect->x*dst->format->BytesPerPixel;
		info.d_width = dstrect->w;
		info.d_height = dstrect->h;
		info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel;
		info.aux_data = src->map->sw_data->aux_data;
		info.src = src->format;
		info.table = src->map->table;
		info.dst = dst->format;
		RunBlit = src->map->sw_data->blit;

		/* Run the actual software blit */
		RunBlit(&info);
	}

	/* We need to unlock the surfaces if they're locked */
	if ( dst_locked ) {
		SDL_UnlockSurface(dst);
	}
	if ( src_locked ) {
		SDL_UnlockSurface(src);
	}
	/* Blit is done! */
	return(okay ? 0 : -1);
}

#ifdef MMX_ASMBLIT
static __inline__ void SDL_memcpyMMX(Uint8 *to, const Uint8 *from, int len)
{
	int i;

	for(i=0; i<len/8; i++) {
		__asm__ __volatile__ (
		"	movq (%0), %%mm0\n"
		"	movq %%mm0, (%1)\n"
		: : "r" (from), "r" (to) : "memory");
		from+=8;
		to+=8;
	}
	if (len&7)
		SDL_memcpy(to, from, len&7);
}

#ifdef SSE_ASMBLIT
static __inline__ void SDL_memcpySSE(Uint8 *to, const Uint8 *from, int len)
{
	int i;

	__asm__ __volatile__ (
	"	prefetchnta (%0)\n"
	"	prefetchnta 64(%0)\n"
	"	prefetchnta 128(%0)\n"
	"	prefetchnta 192(%0)\n"
	: : "r" (from) );

	for(i=0; i<len/8; i++) {
		__asm__ __volatile__ (
		"	prefetchnta 256(%0)\n"
		"	movq (%0), %%mm0\n"
		"	movntq %%mm0, (%1)\n"
		: : "r" (from), "r" (to) : "memory");
		from+=8;
		to+=8;
	}
	if (len&7)
		SDL_memcpy(to, from, len&7);
}
#endif
#endif

static void SDL_BlitCopy(SDL_BlitInfo *info)
{
	Uint8 *src, *dst;
	int w, h;
	int srcskip, dstskip;

	w = info->d_width*info->dst->BytesPerPixel;
	h = info->d_height;
	src = info->s_pixels;
	dst = info->d_pixels;
	srcskip = w+info->s_skip;
	dstskip = w+info->d_skip;

#ifdef SSE_ASMBLIT
	if(SDL_HasSSE())
	{
		while ( h-- ) {
			SDL_memcpySSE(dst, src, w);
			src += srcskip;
			dst += dstskip;
		}
		__asm__ __volatile__ (
		"	emms\n"
		::);
	}
	else
#endif
#ifdef MMX_ASMBLIT
	if(SDL_HasMMX())
	{
		while ( h-- ) {
			SDL_memcpyMMX(dst, src, w);
			src += srcskip;
			dst += dstskip;
		}
		__asm__ __volatile__ (
		"	emms\n"
		::);
	}
	else
#endif
	while ( h-- ) {
		SDL_memcpy(dst, src, w);
		src += srcskip;
		dst += dstskip;
	}
}

static void SDL_BlitCopyOverlap(SDL_BlitInfo *info)
{
	Uint8 *src, *dst;
	int w, h;
	int srcskip, dstskip;

	w = info->d_width*info->dst->BytesPerPixel;
	h = info->d_height;
	src = info->s_pixels;
	dst = info->d_pixels;
	srcskip = w+info->s_skip;
	dstskip = w+info->d_skip;
	if ( dst < src ) {
		while ( h-- ) {
			SDL_memcpy(dst, src, w);
			src += srcskip;
			dst += dstskip;
		}
	} else {
		src += ((h-1) * srcskip);
		dst += ((h-1) * dstskip);
		while ( h-- ) {
			SDL_revcpy(dst, src, w);
			src -= srcskip;
			dst -= dstskip;
		}
	}
}

/* Figure out which of many blit routines to set up on a surface */
int SDL_CalculateBlit(SDL_Surface *surface)
{
	int blit_index;

	/* Clean everything out to start */
	if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
		SDL_UnRLESurface(surface, 1);
	}
	surface->map->sw_blit = NULL;

	/* Figure out if an accelerated hardware blit is possible */
	surface->flags &= ~SDL_HWACCEL;
	if ( surface->map->identity ) {
		int hw_blit_ok;

		if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
			/* We only support accelerated blitting to hardware */
			if ( surface->map->dst->flags & SDL_HWSURFACE ) {
				hw_blit_ok = current_video->info.blit_hw;
			} else {
				hw_blit_ok = 0;
			}
			if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
				hw_blit_ok = current_video->info.blit_hw_CC;
			}
			if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
				hw_blit_ok = current_video->info.blit_hw_A;
			}
		} else {
			/* We only support accelerated blitting to hardware */
			if ( surface->map->dst->flags & SDL_HWSURFACE ) {
				hw_blit_ok = current_video->info.blit_sw;
			} else {
				hw_blit_ok = 0;
			}
			if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
				hw_blit_ok = current_video->info.blit_sw_CC;
			}
			if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
				hw_blit_ok = current_video->info.blit_sw_A;
			}
		}
		if ( hw_blit_ok ) {
			SDL_VideoDevice *video = current_video;
			SDL_VideoDevice *this  = current_video;
			video->CheckHWBlit(this, surface, surface->map->dst);
		}
	}
	
	/* if an alpha pixel format is specified, we can accelerate alpha blits */
	if (((surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE )&&(current_video->displayformatalphapixel)) 
	{
		if ( (surface->flags & SDL_SRCALPHA) ) 
			if ( current_video->info.blit_hw_A ) {
				SDL_VideoDevice *video = current_video;
				SDL_VideoDevice *this  = current_video;
				video->CheckHWBlit(this, surface, surface->map->dst);
			}
	}

	/* Get the blit function index, based on surface mode */
	/* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */
	blit_index = 0;
	blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY))      << 0;
	if ( surface->flags & SDL_SRCALPHA
	     && (surface->format->alpha != SDL_ALPHA_OPAQUE
		 || surface->format->Amask) ) {
	        blit_index |= 2;
	}

	/* Check for special "identity" case -- copy blit */
	if ( surface->map->identity && blit_index == 0 ) {
	        surface->map->sw_data->blit = SDL_BlitCopy;

		/* Handle overlapping blits on the same surface */
		if ( surface == surface->map->dst ) {
		        surface->map->sw_data->blit = SDL_BlitCopyOverlap;
		}
	} else {
		if ( surface->format->BitsPerPixel < 8 ) {
			surface->map->sw_data->blit =
			    SDL_CalculateBlit0(surface, blit_index);
		} else {
			switch ( surface->format->BytesPerPixel ) {
			    case 1:
				surface->map->sw_data->blit =
				    SDL_CalculateBlit1(surface, blit_index);
				break;
			    case 2:
			    case 3:
			    case 4:
				surface->map->sw_data->blit =
				    SDL_CalculateBlitN(surface, blit_index);
				break;
			    default:
				surface->map->sw_data->blit = NULL;
				break;
			}
		}
	}
	/* Make sure we have a blit function */
	if ( surface->map->sw_data->blit == NULL ) {
		SDL_InvalidateMap(surface->map);
		SDL_SetError("Blit combination not supported");
		return(-1);
	}

	/* Choose software blitting function */
	if(surface->flags & SDL_RLEACCELOK
	   && (surface->flags & SDL_HWACCEL) != SDL_HWACCEL) {

	        if(surface->map->identity
		   && (blit_index == 1
		       || (blit_index == 3 && !surface->format->Amask))) {
		        if ( SDL_RLESurface(surface) == 0 )
			        surface->map->sw_blit = SDL_RLEBlit;
		} else if(blit_index == 2 && surface->format->Amask) {
		        if ( SDL_RLESurface(surface) == 0 )
			        surface->map->sw_blit = SDL_RLEAlphaBlit;
		}
	}
	
	if ( surface->map->sw_blit == NULL ) {
		surface->map->sw_blit = SDL_SoftBlit;
	}
	return(0);
}