Mercurial > sdl-ios-xcode
view src/main/symbian/EKA2/sdlexe.cpp @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | e85e65aec22f |
children |
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// INCLUDES #include <aknapp.h> #include <aknappui.h> #include <eikdoc.h> #include <sdlepocapi.h> #include <bautils.h> #include <eikstart.h> #include <badesca.h> #include <bautils.h> #include <apgcli.h> #include <sdlmain.h> #include <eikedwin.h> #include <eiklabel.h> #include <sdlexe.rsg> #include <aknglobalmsgquery.h> #include <apgwgnam.h> // FORWARD DECLARATIONS class CApaDocument; //const TUid KSDLUID = { 0xF01F605E }; LOCAL_C void MakeCCmdLineL(const TDesC8& aParam, CDesC8Array& aArray) { const TChar dq('\"'); TLex8 lex(aParam); TBool in = EFalse; lex.SkipSpaceAndMark(); while(!lex.Eos()) { TPtrC8 ptr; if(in) { const TPtrC8 rem = lex.RemainderFromMark(); const TInt pos = rem.Locate(dq); if(pos > 0) { lex.Inc(pos); ptr.Set(lex.MarkedToken()); lex.SkipAndMark(1); } else { ptr.Set(rem); } in = EFalse; } else { ptr.Set(lex.NextToken()); const TInt pos = ptr.Locate(dq); if(pos == 0) { lex.UnGetToMark(); lex.SkipAndMark(1); in = ETrue; continue; // back to in brace } else lex.SkipSpaceAndMark(); } aArray.AppendL(ptr); } } NONSHARABLE_CLASS(TVirtualCursor) : public MOverlay { public: TVirtualCursor(); void Set(const TRect& aRect, CFbsBitmap* aBmp, CFbsBitmap* aAlpha); void Move(TInt aX, TInt aY); void MakeEvent(TWsEvent& aEvent, const TPoint& aBasePos) const; void Toggle(); TBool IsOn() const; private: void Draw(CBitmapContext& aGc, const TRect& aTargetRect, const TSize& aSize); private: TRect iRect; TPoint iInc; TPoint iPos; TBool iIsOn; CFbsBitmap* iCBmp; CFbsBitmap* iAlpha; }; TVirtualCursor::TVirtualCursor() : iInc(0, 0), iIsOn(EFalse), iCBmp(NULL) { } const TInt KMaxMove = 10; void TVirtualCursor::Move(TInt aX, TInt aY) { if(aX > 0 && iInc.iX > 0) ++iInc.iX; else if(aX < 0 && iInc.iX < 0) --iInc.iX; else iInc.iX = aX; if(aY > 0 && iInc.iY > 0) ++iInc.iY; else if(aY < 0 && iInc.iY < 0) --iInc.iY; else iInc.iY = aY; iInc.iX = Min(KMaxMove, iInc.iX); iInc.iX = Max(-KMaxMove, iInc.iX); iInc.iY = Min(KMaxMove, iInc.iY); iInc.iY =Max(-KMaxMove, iInc.iY); const TPoint pos = iPos + iInc; if(iRect.Contains(pos)) { iPos = pos; } else { iInc = TPoint(0, 0); } } void TVirtualCursor::Toggle() { iIsOn = !iIsOn; } TBool TVirtualCursor::IsOn() const { return iIsOn; } void TVirtualCursor::Set(const TRect& aRect, CFbsBitmap* aBmp, CFbsBitmap* aAlpha) { iRect = aRect; iCBmp = aBmp; iAlpha = aAlpha; } void TVirtualCursor::MakeEvent(TWsEvent& aEvent, const TPoint& aBasePos) const { aEvent.SetType(EEventPointer), aEvent.SetTimeNow(); TPointerEvent& pointer = *aEvent.Pointer(); pointer.iType = TPointerEvent::EButton1Down; pointer.iPosition = iPos; pointer.iParentPosition = aBasePos; } void TVirtualCursor::Draw(CBitmapContext& aGc, const TRect& /*aTargetRect*/, const TSize& /*aSize*/) { if(iIsOn && iCBmp != NULL) { const TRect rect(TPoint(0, 0), iCBmp->SizeInPixels()); aGc.AlphaBlendBitmaps(iPos, iCBmp, rect, iAlpha, TPoint(0, 0)); } } NONSHARABLE_CLASS(TSdlClass) { public: TSdlClass(); void SetMain(const TMainFunc& aFunc, TInt aFlags, MSDLMainObs* aObs, TInt aExeFlags); TInt SdlFlags() const; const TMainFunc& Main() const; void SendEvent(TInt aEvent, TInt aParam, CSDL* aSDL); TInt AppFlags() const; void AppFlags(TInt aFlags); private: TMainFunc iFunc; TInt iSdlFlags; TInt iExeFlags; MSDLMainObs* iObs; }; void TSdlClass::AppFlags(TInt aFlags) { iExeFlags |= aFlags; } void TSdlClass::SendEvent(TInt aEvent, TInt aParam, CSDL* aSDL) { if(iObs != NULL) iObs->SDLMainEvent(aEvent, aParam, aSDL); } TInt TSdlClass::AppFlags() const { return iExeFlags; } void TSdlClass::SetMain(const TMainFunc& aFunc, TInt aFlags, MSDLMainObs* aObs, TInt aExeFlags) { iFunc = aFunc; iSdlFlags = aFlags; iExeFlags = aExeFlags; iObs = aObs; } const TMainFunc& TSdlClass::Main() const { return iFunc; } TInt TSdlClass::SdlFlags() const { return iSdlFlags; } TSdlClass::TSdlClass() { Mem::FillZ(this, sizeof(this)); } TSdlClass gSDLClass; //////////////////////////////////////////////////////////////// NONSHARABLE_CLASS(CSDLApplication) : public CAknApplication { public: CSDLApplication(); private: CApaDocument* CreateDocumentL(); TFileName ResourceFileName() const; TUid AppDllUid() const; void FindMeL(); TUid iUid; }; NONSHARABLE_CLASS(CSDLDocument) : public CEikDocument { public: CSDLDocument(CEikApplication& aApp); private: CEikAppUi* CreateAppUiL(); }; //////////////////////////////////////////////////////////////////// NONSHARABLE_CLASS(MExitWait) { public: virtual void DoExit(TInt aErr) = 0; }; ///////////////////////////////////////////////////////////////////////// NONSHARABLE_CLASS(CExitWait) : public CActive { public: CExitWait(MExitWait& aWait); ~CExitWait(); private: void RunL(); void DoCancel(); private: MExitWait& iWait; TRequestStatus* iStatusPtr; }; //////////////////////////////////////////////////////////////////////// NONSHARABLE_CLASS(CSDLWin) : public CCoeControl { public: void ConstructL(const TRect& aRect); RWindow& GetWindow() const; void SetNoDraw(); private: void Draw(const TRect& aRect) const; private: TBool iNoDraw; }; //////////////////////////////////////////////////////////////////////////// NONSHARABLE_CLASS(CSDLAppUi) : public CAknAppUi, public MExitWait, MSDLObserver { public: ~CSDLAppUi(); private: // New functions void ConstructL(); void HandleCommandL(TInt aCommand); void HandleWsEventL(const TWsEvent& aEvent, CCoeControl* aDestination); void HandleResourceChangeL(TInt aType); void DoExit(TInt aErr); TInt SdlEvent(TInt aEvent, TInt aParam); TInt SdlThreadEvent(TInt aEvent, TInt aParam); void StartL(); static TBool StartL(TAny* aThis); TBool ParamEditorL(TDes& aCheat); TBool ProcessCommandParametersL(CApaCommandLine &aCommandLine); void PrepareToExit(); void HandleConsoleWindowL(); void HandleConsoleWindow(); void HandleForegroundEventL(TBool aForeground); static TBool IdleRequestL(TAny* aThis); TBool HandleKeyL(const TWsEvent& aEvent); private: CExitWait* iWait; CSDLWin* iSDLWin; CSDL* iSdl; CIdle* iStarter; TBool iExitRequest; CDesC8Array* iParams; TInt iResOffset; CIdle* iIdle; TInt iStdOut; TVirtualCursor iCursor; CFbsBitmap* iCBmp; CFbsBitmap* iAlpha; // TTime iLastPress; // CSDL::TOrientationMode iOrientation; }; ////////////////////////////////////////////////////////////////////////////////////////7 CApaDocument* CSDLApplication::CreateDocumentL() { return new (ELeave) CSDLDocument(*this); } TUid CSDLApplication::AppDllUid() const { return iUid; } CSDLApplication::CSDLApplication() { TRAPD(err, FindMeL()); ASSERT(err == KErrNone); } void CSDLApplication::FindMeL() { RApaLsSession apa; User::LeaveIfError(apa.Connect()); CleanupClosePushL(apa); User::LeaveIfError(apa.GetAllApps()); TFileName name = RProcess().FileName(); TApaAppInfo info; while(apa.GetNextApp(info) == KErrNone) { if(info.iFullName.CompareF(name) == 0) { iUid = info.iUid; break; } } CleanupStack::PopAndDestroy(); } TFileName CSDLApplication::ResourceFileName() const { return KNullDesC(); } /////////////////////////////////////////////////////////////////////////////////////////// CExitWait::CExitWait(MExitWait& aWait) : CActive(CActive::EPriorityStandard), iWait(aWait) { CActiveScheduler::Add(this); SetActive(); iStatusPtr = &iStatus; } CExitWait::~CExitWait() { Cancel(); } void CExitWait::RunL() { if(iStatusPtr != NULL ) iWait.DoExit(iStatus.Int()); } void CExitWait::DoCancel() { if(iStatusPtr != NULL ) User::RequestComplete(iStatusPtr , KErrCancel); } ////////////////////////////////////////////////////////////////////////////////////////////// CSDLDocument::CSDLDocument(CEikApplication& aApp) : CEikDocument(aApp) {} CEikAppUi* CSDLDocument::CreateAppUiL() { return new (ELeave) CSDLAppUi; } /////////////////////////////////////////////////////////////////////////// void CSDLWin:: ConstructL(const TRect& aRect) { CreateWindowL(); SetRect(aRect); ActivateL(); } RWindow& CSDLWin::GetWindow() const { return Window(); } void CSDLWin::Draw(const TRect& /*aRect*/) const { if(!iNoDraw) { CWindowGc& gc = SystemGc(); gc.SetPenStyle(CGraphicsContext::ESolidPen); gc.SetPenColor(KRgbGray); gc.SetBrushStyle(CGraphicsContext::ESolidBrush); gc.SetBrushColor(0xaaaaaa); gc.DrawRect(Rect()); } } void CSDLWin::SetNoDraw() { iNoDraw = ETrue; } ///////////////////////////////////////////////////////////////////////// CSDLAppUi::~CSDLAppUi() { if(iIdle) iIdle->Cancel(); delete iIdle; if(iStarter != NULL) iStarter->Cancel(); delete iStarter; delete iWait; delete iSdl; delete iSDLWin; delete iParams; delete iCBmp; delete iAlpha; } void CSDLAppUi::ConstructL() { BaseConstructL(ENoAppResourceFile | ENoScreenFurniture); RLibrary lib; User::LeaveIfError(lib.Load(_L("sdlexe.dll"))); TFileName name = lib.FileName(); lib.Close(); name.Replace(3, name.Length() - 3, _L("resource\\apps\\sdlexe.rsc")); BaflUtils::NearestLanguageFile(iEikonEnv->FsSession(), name); iResOffset = iCoeEnv->AddResourceFileL(name); name.Replace(name.Length() - 3, 3, _L("mbm")); TEntry e; const TInt err = iEikonEnv->FsSession().Entry(name, e); iCBmp = iEikonEnv->CreateBitmapL(name, 0); iAlpha = iEikonEnv->CreateBitmapL(name, 1); iIdle = CIdle::NewL(CActive::EPriorityIdle); iSDLWin = new (ELeave) CSDLWin; iSDLWin->ConstructL(ApplicationRect()); iSdl = CSDL::NewL(gSDLClass.SdlFlags()); gSDLClass.SendEvent(MSDLMainObs::ESDLCreated, 0, iSdl); iSdl->SetObserver(this); iSdl->DisableKeyBlocking(*this); iSdl->SetContainerWindowL( iSDLWin->GetWindow(), iEikonEnv->WsSession(), *iEikonEnv->ScreenDevice()); iSdl->AppendOverlay(iCursor, 0); iCursor.Set(TRect(TPoint(0, 0), iSDLWin->Size()), iCBmp, iAlpha); iStarter = CIdle::NewL(CActive::EPriorityLow); iStarter->Start(TCallBack(StartL, this)); } TBool CSDLAppUi::StartL(TAny* aThis) { static_cast<CSDLAppUi*>(aThis)->StartL(); return EFalse; } void CSDLAppUi::PrepareToExit() { CAknAppUiBase::PrepareToExit(); //aknappu::PrepareToExit crashes iCoeEnv->DeleteResourceFile(iResOffset); } TBool CSDLAppUi::ProcessCommandParametersL(CApaCommandLine &aCommandLine) { const TPtrC8 cmdLine = aCommandLine.TailEnd(); iParams = new (ELeave) CDesC8ArrayFlat(8); MakeCCmdLineL(cmdLine, *iParams); return EFalse; } TBool CSDLAppUi::ParamEditorL(TDes& aCheat) { CAknTextQueryDialog* query = CAknTextQueryDialog::NewL(aCheat); CleanupStack::PushL(query); query->SetPromptL(_L("Enter parameters")); CleanupStack::Pop(); return query->ExecuteLD(R_PARAMEDITOR); } void CSDLAppUi::StartL() { if(gSDLClass.AppFlags() & SDLEnv::EParamQuery) { TBuf8<256> cmd; RFile file; TInt err = file.Open(iEikonEnv->FsSession(), _L("sdl_param.txt"),EFileRead); if(err == KErrNone) { file.Read(cmd); file.Close(); MakeCCmdLineL(cmd, *iParams); } if(err != KErrNone || gSDLClass.AppFlags() & (SDLEnv::EParamQueryDialog ^ SDLEnv::EParamQuery)) { TBuf<256> buffer; if(ParamEditorL(buffer)) { cmd.Copy(buffer); MakeCCmdLineL(cmd, *iParams); } } } iWait = new (ELeave) CExitWait(*this); iSdl->CallMainL(gSDLClass.Main(), &iWait->iStatus, iParams, CSDL::ENoParamFlags, 0xA000); } void CSDLAppUi::HandleCommandL(TInt aCommand) { switch(aCommand) { case EAknSoftkeyBack: case EAknSoftkeyExit: case EAknCmdExit: case EEikCmdExit: gSDLClass.AppFlags(SDLEnv::EAllowConsoleView); if(iWait == NULL || !iWait->IsActive() || iSdl == NULL) { Exit(); } else if(!iExitRequest) { iExitRequest = ETrue; //trick how SDL can be closed! iSdl->Suspend(); } break; } } TBool CSDLAppUi::HandleKeyL(const TWsEvent& aEvent) { const TInt type = aEvent.Type(); if(!(type == EEventKey || type == EEventKeyUp || type == EEventKeyDown)) { return ETrue; } const TKeyEvent& key = *aEvent.Key(); if((key.iScanCode == EStdKeyYes) && (gSDLClass.AppFlags() & SDLEnv::EVirtualMouse)) { if(type == EEventKeyUp) { iCursor.Toggle(); iSdl->RedrawRequest(); } return EFalse; } if(iCursor.IsOn()) { switch(key.iScanCode) { case EStdKeyUpArrow: iCursor.Move(0, -1); break; case EStdKeyDownArrow: iCursor.Move(0, 1); break; case EStdKeyLeftArrow: iCursor.Move(-1, 0); break; case EStdKeyRightArrow: iCursor.Move(1, 0); break; case EStdKeyDevice3: if(type == EEventKeyUp) { TWsEvent event; iCursor.MakeEvent(event, iSDLWin->Position()); iSdl->AppendWsEvent(event); } return EFalse; default: return ETrue; } iSdl->RedrawRequest(); return EFalse; } return ETrue; } void CSDLAppUi::HandleWsEventL(const TWsEvent& aEvent, CCoeControl* aDestination) { if(iSdl && iWait && HandleKeyL(aEvent)) iSdl->AppendWsEvent(aEvent); CAknAppUi::HandleWsEventL(aEvent, aDestination); } void CSDLAppUi::HandleResourceChangeL(TInt aType) { CAknAppUi::HandleResourceChangeL(aType); if(aType == KEikDynamicLayoutVariantSwitch) { iSDLWin->SetRect(ApplicationRect()); iSdl->SetContainerWindowL( iSDLWin->GetWindow(), iEikonEnv->WsSession(), *iEikonEnv->ScreenDevice()); } } void CSDLAppUi::DoExit(TInt/*Err*/) { iExitRequest = ETrue; Exit(); } TInt CSDLAppUi::SdlThreadEvent(TInt aEvent, TInt /*aParam*/) { switch(aEvent) { case MSDLObserver::EEventResume: break; case MSDLObserver::EEventSuspend: if(iExitRequest) return MSDLObserver::ESuspendNoSuspend; break; case MSDLObserver::EEventWindowReserved: break; case MSDLObserver::EEventWindowNotAvailable: break; case MSDLObserver::EEventScreenSizeChanged: break; } return MSDLObserver::EParameterNone; } TInt CSDLAppUi::SdlEvent(TInt aEvent, TInt /*aParam*/) { switch(aEvent) { case MSDLObserver::EEventResume: break; case MSDLObserver::EEventSuspend: if(iExitRequest) return MSDLObserver::ESuspendNoSuspend; break; case MSDLObserver::EEventWindowReserved: break; case MSDLObserver::EEventWindowNotAvailable: { TRAP_IGNORE(HandleConsoleWindowL()); } break; case MSDLObserver::EEventScreenSizeChanged: break; case MSDLObserver::EEventKeyMapInit: break; case MSDLObserver::EEventMainExit: if(iStdOut != 0) { gSDLClass.AppFlags(SDLEnv::EAllowConsoleView); iEikonEnv->WsSession().SetWindowGroupOrdinalPosition(iStdOut, 0); } break; } return MSDLObserver::EParameterNone; } void CSDLAppUi::HandleForegroundEventL(TBool aForeground) { CAknAppUi::HandleForegroundEventL(aForeground); if(!aForeground) HandleConsoleWindow(); } void CSDLAppUi::HandleConsoleWindow() { if(!iIdle->IsActive()) iIdle->Start(TCallBack(IdleRequestL, this)); } TBool CSDLAppUi::IdleRequestL(TAny* aThis) { static_cast<CSDLAppUi*>(aThis)->HandleConsoleWindowL(); return EFalse; } void CSDLAppUi::HandleConsoleWindowL() { if(gSDLClass.AppFlags() & SDLEnv::EAllowConsoleView) { return; } RWsSession& ses = iEikonEnv->WsSession(); const TInt focus = ses.GetFocusWindowGroup(); CApaWindowGroupName* name = CApaWindowGroupName::NewLC(ses, focus); const TPtrC caption = name->Caption(); if(0 == caption.CompareF(_L("STDOUT"))) { iStdOut = focus; ses.SetWindowGroupOrdinalPosition(iEikonEnv->RootWin().Identifier(), 0); } CleanupStack::PopAndDestroy(); //name } //////////////////////////////////////////////////////////////////////// CApaApplication* NewApplication() { return new CSDLApplication(); } EXPORT_C TInt SDLEnv::SetMain(const TMainFunc& aFunc, TInt aSdlFlags, MSDLMainObs* aObs, TInt aSdlExeFlags) { gSDLClass.SetMain(aFunc, aSdlFlags, aObs, aSdlExeFlags); return EikStart::RunApplication(NewApplication); } ////////////////////////////////////////////////////////////////////// TInt SDLUiPrint(const TDesC8& /*aInfo*/) { return KErrNotFound; }