view src/audio/mme/SDL_mmeaudio.c @ 4170:092c0bc69155 SDL-1.2

Fixed bug #618 Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:42:09 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Tru64 UNIX MME support */
#include <mme_api.h>

#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_mmeaudio.h"

static BOOL inUse[NUM_BUFFERS];

/* Audio driver functions */
static int MME_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void MME_WaitAudio(_THIS);
static Uint8 *MME_GetAudioBuf(_THIS);
static void MME_PlayAudio(_THIS);
static void MME_WaitDone(_THIS);
static void MME_CloseAudio(_THIS);

/* Audio driver bootstrap functions */
static int Audio_Available(void)
{
    return(1);
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
    if ( device ) {
	if ( device->hidden ) {
	    SDL_free(device->hidden);
	    device->hidden = NULL;
	}
	SDL_free(device);
	device = NULL;
    }
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
    SDL_AudioDevice *this;

/* Initialize all variables that we clean on shutdown */
    this = SDL_malloc(sizeof(SDL_AudioDevice));
    if ( this ) {
	SDL_memset(this, 0, (sizeof *this));
	this->hidden = SDL_malloc((sizeof *this->hidden));
    }
    if ( (this == NULL) || (this->hidden == NULL) ) {
	SDL_OutOfMemory();
	if ( this ) {
	    SDL_free(this);
	}
	return(0);
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
    /* Set the function pointers */
    this->OpenAudio       =       MME_OpenAudio;
    this->WaitAudio       =       MME_WaitAudio;
    this->PlayAudio       =       MME_PlayAudio;
    this->GetAudioBuf     =     MME_GetAudioBuf;
    this->WaitDone        =        MME_WaitDone;
    this->CloseAudio      =      MME_CloseAudio;
    this->free            =  Audio_DeleteDevice;

    return this;
}

AudioBootStrap MMEAUDIO_bootstrap = {
    "waveout", "Tru64 MME WaveOut",
    Audio_Available, Audio_CreateDevice
};

static void SetMMerror(char *function, MMRESULT code)
{
    int len;
    char errbuf[MAXERRORLENGTH];

    SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function);
    len = SDL_strlen(errbuf);
    waveOutGetErrorText(code, errbuf+len, MAXERRORLENGTH-len);
    SDL_SetError("%s",errbuf);
}

static void CALLBACK MME_CALLBACK(HWAVEOUT hwo,
				  UINT uMsg,
				  DWORD dwInstance,
				  LPARAM dwParam1,
				  LPARAM dwParam2)
{
    WAVEHDR *wp = (WAVEHDR *) dwParam1;

    if ( uMsg == WOM_DONE )
	inUse[wp->dwUser] = FALSE;
}

static int MME_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
    MMRESULT result;
    int i;

    mixbuf = NULL;

    /* Set basic WAVE format parameters */
    shm = mmeAllocMem(sizeof(*shm));
    if ( shm == NULL ) {
	SDL_SetError("Out of memory: shm");
	return(-1);
    }
    shm->sound = 0;
    shm->wFmt.wf.wFormatTag = WAVE_FORMAT_PCM;

    /* Determine the audio parameters from the AudioSpec */
    switch ( spec->format & 0xFF ) {
	case 8:
	    /* Unsigned 8 bit audio data */
	    spec->format = AUDIO_U8;
	    shm->wFmt.wBitsPerSample = 8;
	    break;
	case 16:
	    /* Signed 16 bit audio data */
	    spec->format = AUDIO_S16;
	    shm->wFmt.wBitsPerSample = 16;
	    break;
	    default:
	    SDL_SetError("Unsupported audio format");
	    return(-1);
    }

    shm->wFmt.wf.nChannels = spec->channels;
    shm->wFmt.wf.nSamplesPerSec = spec->freq;
    shm->wFmt.wf.nBlockAlign =
	shm->wFmt.wf.nChannels * shm->wFmt.wBitsPerSample / 8;
    shm->wFmt.wf.nAvgBytesPerSec =
	shm->wFmt.wf.nSamplesPerSec * shm->wFmt.wf.nBlockAlign;

    /* Check the buffer size -- minimum of 1/4 second (word aligned) */
    if ( spec->samples < (spec->freq/4) )
	spec->samples = ((spec->freq/4)+3)&~3;

    /* Update the fragment size as size in bytes */
    SDL_CalculateAudioSpec(spec);

    /* Open the audio device */
    result = waveOutOpen(&(shm->sound),
			 WAVE_MAPPER,
			 &(shm->wFmt.wf),
			 MME_CALLBACK,
			 NULL,
			 (CALLBACK_FUNCTION|WAVE_OPEN_SHAREABLE));
    if ( result != MMSYSERR_NOERROR ) {
	    SetMMerror("waveOutOpen()", result);
	    return(-1);
    }

    /* Create the sound buffers */
    mixbuf = (Uint8 *)mmeAllocBuffer(NUM_BUFFERS * (spec->size));
    if ( mixbuf == NULL ) {
	SDL_SetError("Out of memory: mixbuf");
	return(-1);
    }

    for (i = 0; i < NUM_BUFFERS; i++) {
	shm->wHdr[i].lpData         = &mixbuf[i * (spec->size)];
	shm->wHdr[i].dwBufferLength = spec->size;
	shm->wHdr[i].dwFlags        = 0;
	shm->wHdr[i].dwUser         = i;
	shm->wHdr[i].dwLoops        = 0;       /* loop control counter */
	shm->wHdr[i].lpNext         = NULL;    /* reserved for driver */
	shm->wHdr[i].reserved       = 0;
	inUse[i] = FALSE;
    }
    next_buffer = 0;
    return 0;
}

static void MME_WaitAudio(_THIS)
{
    while ( inUse[next_buffer] ) {
	mmeWaitForCallbacks();
	mmeProcessCallbacks();
    }
}

static Uint8 *MME_GetAudioBuf(_THIS)
{
    Uint8 *retval;

    inUse[next_buffer] = TRUE;
    retval = (Uint8 *)(shm->wHdr[next_buffer].lpData);
    return retval;
}

static void MME_PlayAudio(_THIS)
{
    /* Queue it up */
    waveOutWrite(shm->sound, &(shm->wHdr[next_buffer]), sizeof(WAVEHDR));
    next_buffer = (next_buffer+1)%NUM_BUFFERS;
}

static void MME_WaitDone(_THIS)
{
    MMRESULT result;
    int i;

    if ( shm->sound ) {
	for (i = 0; i < NUM_BUFFERS; i++)
	    while ( inUse[i] ) {
		mmeWaitForCallbacks();
		mmeProcessCallbacks();
	    }
	result = waveOutReset(shm->sound);
	if ( result != MMSYSERR_NOERROR )
	    SetMMerror("waveOutReset()", result);
	mmeProcessCallbacks();
    }
}

static void MME_CloseAudio(_THIS)
{
    MMRESULT result;

    if ( mixbuf ) {
	result = mmeFreeBuffer(mixbuf);
	if (result != MMSYSERR_NOERROR )
	    SetMMerror("mmeFreeBuffer", result);
	mixbuf = NULL;
    }

    if ( shm ) {
	if ( shm->sound ) {
	    result = waveOutClose(shm->sound);
	    if (result != MMSYSERR_NOERROR )
		SetMMerror("waveOutClose()", result);
	    mmeProcessCallbacks();
	}
	result = mmeFreeMem(shm);
	if (result != MMSYSERR_NOERROR )
	    SetMMerror("mmeFreeMem()", result);
	shm = NULL;
    }
}