Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_stfa.h @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* STFA control structure Patrice Mandin */ #ifndef _SDL_mintaudio_stfa_h #define _SDL_mintaudio_stfa_h /*--- Defines ---*/ #define C_STFA 0x53544641L /* Sound treiber für atari (seb/The removers) */ #define STFA_PLAY_ENABLE (1<<0) #define STFA_PLAY_DISABLE (0<<0) #define STFA_PLAY_REPEAT (1<<1) #define STFA_PLAY_SINGLE (0<<1) #define STFA_FORMAT_SIGNED (1<<15) #define STFA_FORMAT_UNSIGNED (0<<15) #define STFA_FORMAT_STEREO (1<<14) #define STFA_FORMAT_MONO (0<<14) #define STFA_FORMAT_16BIT (1<<13) #define STFA_FORMAT_8BIT (0<<13) #define STFA_FORMAT_LITENDIAN (1<<9) #define STFA_FORMAT_BIGENDIAN (0<<9) #define STFA_FORMAT_FREQ_MASK 0x0f enum { STFA_FORMAT_F4995=0, STFA_FORMAT_F6269, STFA_FORMAT_F7493, STFA_FORMAT_F8192, STFA_FORMAT_F9830, STFA_FORMAT_F10971, STFA_FORMAT_F12538, STFA_FORMAT_F14985, STFA_FORMAT_F16384, STFA_FORMAT_F19819, STFA_FORMAT_F21943, STFA_FORMAT_F24576, STFA_FORMAT_F30720, STFA_FORMAT_F32336, STFA_FORMAT_F43885, STFA_FORMAT_F49152 }; /*--- Types ---*/ typedef struct { unsigned short sound_enable; unsigned short sound_control; unsigned short sound_output; unsigned long sound_start; unsigned long sound_current; unsigned long sound_end; unsigned short version; void *old_vbl; void *old_timera; unsigned long old_mfp_status; void *new_vbl; void *drivers_list; void *play_stop; unsigned short frequency; void *set_frequency; unsigned short frequency_threshold; unsigned short *custom_freq_table; unsigned short stfa_on_off; void *new_drivers_list; unsigned long old_bit_2_of_cookie_snd; void (*stfa_it)(void); } cookie_stfa_t __attribute__((packed)); #endif /* _SDL_mintaudio_stfa_h */