view src/audio/mint/SDL_mintaudio_stfa.h @ 4170:092c0bc69155 SDL-1.2

Fixed bug #618 Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:42:09 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	STFA control structure

	Patrice Mandin
*/

#ifndef _SDL_mintaudio_stfa_h
#define _SDL_mintaudio_stfa_h

/*--- Defines ---*/

#define C_STFA	0x53544641L	/* Sound treiber für atari (seb/The removers) */

#define STFA_PLAY_ENABLE	(1<<0)
#define STFA_PLAY_DISABLE	(0<<0)
#define STFA_PLAY_REPEAT	(1<<1)
#define STFA_PLAY_SINGLE	(0<<1)

#define STFA_FORMAT_SIGNED		(1<<15)
#define STFA_FORMAT_UNSIGNED	(0<<15)
#define STFA_FORMAT_STEREO		(1<<14)
#define STFA_FORMAT_MONO		(0<<14)
#define STFA_FORMAT_16BIT		(1<<13)
#define STFA_FORMAT_8BIT		(0<<13)
#define STFA_FORMAT_LITENDIAN	(1<<9)
#define STFA_FORMAT_BIGENDIAN	(0<<9)
#define STFA_FORMAT_FREQ_MASK	0x0f
enum {
	STFA_FORMAT_F4995=0,
	STFA_FORMAT_F6269,
	STFA_FORMAT_F7493,
	STFA_FORMAT_F8192,

	STFA_FORMAT_F9830,
	STFA_FORMAT_F10971,
	STFA_FORMAT_F12538,
	STFA_FORMAT_F14985,

	STFA_FORMAT_F16384,
	STFA_FORMAT_F19819,
	STFA_FORMAT_F21943,
	STFA_FORMAT_F24576,

	STFA_FORMAT_F30720,
	STFA_FORMAT_F32336,
	STFA_FORMAT_F43885,
	STFA_FORMAT_F49152
};

/*--- Types ---*/

typedef struct {
	unsigned short sound_enable;
	unsigned short sound_control;
	unsigned short sound_output;
	unsigned long sound_start;
	unsigned long sound_current;
	unsigned long sound_end;
	unsigned short version;
	void *old_vbl;
	void *old_timera;
	unsigned long old_mfp_status;
	void *new_vbl;
	void *drivers_list;
	void *play_stop;
	unsigned short frequency;
	void *set_frequency;
	
	unsigned short frequency_threshold;
	unsigned short *custom_freq_table;
	unsigned short stfa_on_off;
	void *new_drivers_list;
	unsigned long old_bit_2_of_cookie_snd;
	void (*stfa_it)(void);
} cookie_stfa_t __attribute__((packed));

#endif /* _SDL_mintaudio_stfa_h */