view src/audio/mint/SDL_mintaudio_stfa.c @ 4170:092c0bc69155 SDL-1.2

Fixed bug #618 Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:42:09 +0000
parents a1b03ba2fcd0
children
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	MiNT audio driver
	using XBIOS functions (STFA driver)

	Patrice Mandin
*/

/* Mint includes */
#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/cookie.h>

#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"

#include "../../video/ataricommon/SDL_atarimxalloc_c.h"

#include "SDL_mintaudio.h"
#include "SDL_mintaudio_stfa.h"

/*--- Defines ---*/

#define MINT_AUDIO_DRIVER_NAME "mint_stfa"

/* Debug print info */
#define DEBUG_NAME "audio:stfa: "
#if 0
#define DEBUG_PRINT(what) \
	{ \
		printf what; \
	}
#else
#define DEBUG_PRINT(what)
#endif

/*--- Static variables ---*/

static unsigned long cookie_snd, cookie_mch;
static cookie_stfa_t *cookie_stfa;

static const int freqs[16]={
	4995,	6269,	7493,	8192,
	9830,	10971,	12538,	14985,
	16384,	19819,	21943,	24576,
	30720,	32336,	43885,	49152
};

/*--- Audio driver functions ---*/

static void Mint_CloseAudio(_THIS);
static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void Mint_LockAudio(_THIS);
static void Mint_UnlockAudio(_THIS);

/* To check/init hardware audio */
static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec);
static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec);

/*--- Audio driver bootstrap functions ---*/

static int Audio_Available(void)
{
	const char *envr = SDL_getenv("SDL_AUDIODRIVER");

	/* Check if user asked a different audio driver */
	if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME)!=0)) {
		DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n"));
		return(0);
	}

	/* Cookie _MCH present ? if not, assume ST machine */
	if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) {
		cookie_mch = MCH_ST;
	}

	/* Cookie _SND present ? if not, assume ST machine */
	if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) {
		cookie_snd = SND_PSG;
	}

	/* Cookie STFA present ? */
	if (Getcookie(C_STFA, (long *) &cookie_stfa) != C_FOUND) {
		DEBUG_PRINT((DEBUG_NAME "no STFA audio\n"));
		return(0);
	}

	SDL_MintAudio_stfa = cookie_stfa;

	DEBUG_PRINT((DEBUG_NAME "STFA audio available!\n"));
	return(1);
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
    SDL_free(device->hidden);
    SDL_free(device);
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *this;

	/* Initialize all variables that we clean on shutdown */
	this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
    if ( this ) {
        SDL_memset(this, 0, (sizeof *this));
        this->hidden = (struct SDL_PrivateAudioData *)
                SDL_malloc((sizeof *this->hidden));
    }
    if ( (this == NULL) || (this->hidden == NULL) ) {
        SDL_OutOfMemory();
        if ( this ) {
            SDL_free(this);
        }
        return(0);
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Set the function pointers */
    this->OpenAudio   = Mint_OpenAudio;
    this->CloseAudio  = Mint_CloseAudio;
    this->LockAudio   = Mint_LockAudio;
    this->UnlockAudio = Mint_UnlockAudio;
    this->free        = Audio_DeleteDevice;

    return this;
}

AudioBootStrap MINTAUDIO_STFA_bootstrap = {
	MINT_AUDIO_DRIVER_NAME, "MiNT STFA audio driver",
	Audio_Available, Audio_CreateDevice
};

static void Mint_LockAudio(_THIS)
{
	void *oldpile;

	/* Stop replay */
	oldpile=(void *)Super(0);
	cookie_stfa->sound_enable=STFA_PLAY_DISABLE;
	Super(oldpile);
}

static void Mint_UnlockAudio(_THIS)
{
	void *oldpile;

	/* Restart replay */
	oldpile=(void *)Super(0);
	cookie_stfa->sound_enable=STFA_PLAY_ENABLE|STFA_PLAY_REPEAT;
	Super(oldpile);
}

static void Mint_CloseAudio(_THIS)
{
	void *oldpile;

	/* Stop replay */
	oldpile=(void *)Super(0);
	cookie_stfa->sound_enable=STFA_PLAY_DISABLE;
	Super(oldpile);

	/* Wait if currently playing sound */
	while (SDL_MintAudio_mutex != 0) {
	}

	/* Clear buffers */
	if (SDL_MintAudio_audiobuf[0]) {
		Mfree(SDL_MintAudio_audiobuf[0]);
		SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL;
	}
}

static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec)
{
	int i;

	DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ",spec->format & 0x00ff));
	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));
	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));
	DEBUG_PRINT(("channels=%d, ", spec->channels));
	DEBUG_PRINT(("freq=%d\n", spec->freq));

    if (spec->channels > 2) {
        spec->channels = 2;  /* no more than stereo! */
    }

	/* Check formats available */
	MINTAUDIO_freqcount=0;
	for (i=0;i<16;i++) {
		SDL_MintAudio_AddFrequency(this, freqs[i], 0, i, -1);
	}

#if 1
	for (i=0; i<MINTAUDIO_freqcount; i++) {
		DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n",
			i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock,
			MINTAUDIO_frequencies[i].predivisor
		));
	}
#endif

	MINTAUDIO_numfreq=SDL_MintAudio_SearchFrequency(this, spec->freq);
	spec->freq=MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency;

	DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",spec->format & 0x00ff));
	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));
	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));
	DEBUG_PRINT(("channels=%d, ", spec->channels));
	DEBUG_PRINT(("freq=%d\n", spec->freq));

	return 0;
}

static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec)
{
	void *buffer;
	void *oldpile;

	buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];

	oldpile=(void *)Super(0);

	/* Stop replay */
	cookie_stfa->sound_enable=STFA_PLAY_DISABLE;

	/* Select replay format */
	cookie_stfa->sound_control = MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor;
	if ((spec->format & 0xff)==8) {
		cookie_stfa->sound_control |= STFA_FORMAT_8BIT;
	} else {
		cookie_stfa->sound_control |= STFA_FORMAT_16BIT;
	}
	if (spec->channels==2) {
		cookie_stfa->sound_control |= STFA_FORMAT_STEREO;
	} else {
		cookie_stfa->sound_control |= STFA_FORMAT_MONO;
	}
	if ((spec->format & 0x8000)!=0) {
		cookie_stfa->sound_control |= STFA_FORMAT_SIGNED;
	} else {
		cookie_stfa->sound_control |= STFA_FORMAT_UNSIGNED;
	}
	if ((spec->format & 0x1000)!=0) {
		cookie_stfa->sound_control |= STFA_FORMAT_BIGENDIAN;
	} else {
		cookie_stfa->sound_control |= STFA_FORMAT_LITENDIAN;
	}

	/* Set buffer */
	cookie_stfa->sound_start = (unsigned long) buffer;
	cookie_stfa->sound_end = (unsigned long) (buffer + spec->size);

	/* Set interrupt */
	cookie_stfa->stfa_it = SDL_MintAudio_StfaInterrupt;

	/* Restart replay */
	cookie_stfa->sound_enable=STFA_PLAY_ENABLE|STFA_PLAY_REPEAT;

	Super(oldpile);

	DEBUG_PRINT((DEBUG_NAME "hardware initialized\n"));
}

static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	SDL_MintAudio_device = this;

	/* Check audio capabilities */
	if (Mint_CheckAudio(this, spec)==-1) {
		return -1;
	}

	SDL_CalculateAudioSpec(spec);

	/* Allocate memory for audio buffers in DMA-able RAM */
	DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size));

	SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size *2, MX_STRAM);
	if (SDL_MintAudio_audiobuf[0]==NULL) {
		SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer");
		return (-1);
	}
	SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size ;
	SDL_MintAudio_numbuf=0;
	SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size *2);
	SDL_MintAudio_audiosize = spec->size;
	SDL_MintAudio_mutex = 0;

	DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0]));
	DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1]));

	SDL_MintAudio_CheckFpu();

	/* Setup audio hardware */
	Mint_InitAudio(this, spec);

    return(1);	/* We don't use threaded audio */
}