Mercurial > sdl-ios-xcode
view src/audio/SDL_mixer_m68k.c @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | a1b03ba2fcd0 |
children | 124629b76853 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* m68k assembly mix routines Patrice Mandin */ #if defined(__M68000__) && defined(__GNUC__) void SDL_MixAudio_m68k_U8(char* dst, char* src, long len, long volume, char* mix8) { __asm__ __volatile__ ( "tstl %2\n" " beqs stoploop_u8\n" "mixloop_u8:\n" /* Mix a sample */ " moveq #0,%%d0\n" " moveq #0,%%d1\n" " moveb %1@+,%%d0\n" /* d0 = *src++ */ " sub #128,%%d0\n" /* d0 -= 128 */ " muls %3,%%d0\n" /* d0 *= volume (0<=volume<=128) */ " moveb %0@,%%d1\n" /* d1 = *dst */ " asr #7,%%d0\n" /* d0 /= 128 (SDL_MIX_MAXVOLUME) */ " add #128,%%d0\n" /* d0 += 128 */ " add %%d1,%%d0\n" " moveb %4@(%%d0:w),%0@+\n" /* Loop till done */ " subql #1,%2\n" " bhis mixloop_u8\n" "stoploop_u8:\n" : /* no return value */ : /* input */ "a"(dst), "a"(src), "d"(len), "d"(volume), "a"(mix8) : /* clobbered registers */ "d0", "d1", "cc", "memory" ); } void SDL_MixAudio_m68k_S8(char* dst, char* src, long len, long volume) { __asm__ __volatile__ ( "tstl %2\n" " beqs stoploop_s8\n" " moveq #-128,%%d2\n" " moveq #127,%%d3\n" "mixloop_s8:\n" /* Mix a sample */ " moveq #0,%%d0\n" " moveq #0,%%d1\n" " moveb %1@+,%%d0\n" /* d0 = *src++ */ " muls %3,%%d0\n" /* d0 *= volume (0<=volume<=128) */ " moveb %0@,%%d1\n" /* d1 = *dst */ " asr #7,%%d0\n" /* d0 /= 128 (SDL_MIX_MAXVOLUME) */ " add %%d1,%%d0\n" " cmp %%d2,%%d0\n" " bges lower_limit_s8\n" " move %%d2,%%d0\n" "lower_limit_s8:\n" " cmp %%d3,%%d0\n" " bles upper_limit_s8\n" " move %%d3,%%d0\n" "upper_limit_s8:\n" " moveb %%d0,%0@+\n" /* Loop till done */ " subql #1,%2\n" " bhis mixloop_s8\n" "stoploop_s8:\n" : /* no return value */ : /* input */ "a"(dst), "a"(src), "d"(len), "d"(volume) : /* clobbered registers */ "d0", "d1", "d2", "d3", "cc", "memory" ); } void SDL_MixAudio_m68k_S16MSB(short* dst, short* src, long len, long volume) { __asm__ __volatile__ ( "tstl %2\n" " beqs stoploop_s16msb\n" " movel #-32768,%%d2\n" " movel #32767,%%d3\n" " lsrl #1,%2\n" "mixloop_s16msb:\n" /* Mix a sample */ " move %1@+,%%d0\n" /* d0 = *src++ */ " muls %3,%%d0\n" /* d0 *= volume (0<=volume<=128) */ " move %0@,%%d1\n" /* d1 = *dst */ " extl %%d1\n" /* extend d1 to 32 bits */ " asrl #7,%%d0\n" /* d0 /= 128 (SDL_MIX_MAXVOLUME) */ " addl %%d1,%%d0\n" " cmpl %%d2,%%d0\n" " bges lower_limit_s16msb\n" " move %%d2,%%d0\n" "lower_limit_s16msb:\n" " cmpl %%d3,%%d0\n" " bles upper_limit_s16msb\n" " move %%d3,%%d0\n" "upper_limit_s16msb:\n" " move %%d0,%0@+\n" /* Loop till done */ " subql #1,%2\n" " bhis mixloop_s16msb\n" "stoploop_s16msb:\n" : /* no return value */ : /* input */ "a"(dst), "a"(src), "d"(len), "d"(volume) : /* clobbered registers */ "d0", "d1", "d2", "d3", "cc", "memory" ); } void SDL_MixAudio_m68k_S16LSB(short* dst, short* src, long len, long volume) { __asm__ __volatile__ ( "tstl %2\n" " beqs stoploop_s16lsb\n" " movel #-32768,%%d2\n" " movel #32767,%%d3\n" " lsrl #1,%2\n" "mixloop_s16lsb:\n" /* Mix a sample */ " move %1@+,%%d0\n" /* d0 = *src++ */ " rorw #8,%%d0\n" " muls %3,%%d0\n" /* d0 *= volume (0<=volume<=128) */ " move %0@,%%d1\n" /* d1 = *dst */ " rorw #8,%%d1\n" " extl %%d1\n" /* extend d1 to 32 bits */ " asrl #7,%%d0\n" /* d0 /= 128 (SDL_MIX_MAXVOLUME) */ " addl %%d1,%%d0\n" " cmpl %%d2,%%d0\n" " bges lower_limit_s16lsb\n" " move %%d2,%%d0\n" "lower_limit_s16lsb:\n" " cmpl %%d3,%%d0\n" " bles upper_limit_s16lsb\n" " move %%d3,%%d0\n" "upper_limit_s16lsb:\n" " rorw #8,%%d0\n" " move %%d0,%0@+\n" /* Loop till done */ " subql #1,%2\n" " bhis mixloop_s16lsb\n" "stoploop_s16lsb:\n" : /* no return value */ : /* input */ "a"(dst), "a"(src), "d"(len), "d"(volume) : /* clobbered registers */ "d0", "d1", "d2", "d3", "cc", "memory" ); } #endif