view src/audio/SDL_mixer_m68k.c @ 4170:092c0bc69155 SDL-1.2

Fixed bug #618 Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:42:09 +0000
parents a1b03ba2fcd0
children 124629b76853
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	m68k assembly mix routines

	Patrice Mandin
*/

#if defined(__M68000__) && defined(__GNUC__)
void SDL_MixAudio_m68k_U8(char* dst, char* src, long len, long volume, char* mix8)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_u8\n"
"mixloop_u8:\n"

	/* Mix a sample */

"	moveq	#0,%%d0\n"
"	moveq	#0,%%d1\n"

"	moveb	%1@+,%%d0\n"	/* d0 = *src++ */
"	sub	#128,%%d0\n"	/* d0 -= 128 */
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	moveb	%0@,%%d1\n"	/* d1 = *dst */
"	asr	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */
"	add	#128,%%d0\n"	/* d0 += 128 */

"	add	%%d1,%%d0\n"

"	moveb	%4@(%%d0:w),%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_u8\n"
"stoploop_u8:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume), "a"(mix8)	
	 : /* clobbered registers */
	 	"d0", "d1", "cc", "memory" 
	 );
}

void SDL_MixAudio_m68k_S8(char* dst, char* src, long len, long volume)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_s8\n"
"	moveq	#-128,%%d2\n"
"	moveq	#127,%%d3\n"
"mixloop_s8:\n"

	/* Mix a sample */

"	moveq	#0,%%d0\n"
"	moveq	#0,%%d1\n"

"	moveb	%1@+,%%d0\n"	/* d0 = *src++ */
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	moveb	%0@,%%d1\n"	/* d1 = *dst */
"	asr	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */

"	add	%%d1,%%d0\n"

"	cmp	%%d2,%%d0\n"
"	bges	lower_limit_s8\n"
"	move	%%d2,%%d0\n"
"lower_limit_s8:\n"

"	cmp	%%d3,%%d0\n"
"	bles	upper_limit_s8\n"
"	move	%%d3,%%d0\n"
"upper_limit_s8:\n"
"	moveb	%%d0,%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_s8\n"
"stoploop_s8:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume)	
	 : /* clobbered registers */
	 	"d0", "d1", "d2", "d3", "cc", "memory" 
	 );
}

void SDL_MixAudio_m68k_S16MSB(short* dst, short* src, long len, long volume)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_s16msb\n"
"	movel	#-32768,%%d2\n"
"	movel	#32767,%%d3\n"
"	lsrl	#1,%2\n"
"mixloop_s16msb:\n"

	/* Mix a sample */

"	move	%1@+,%%d0\n"	/* d0 = *src++ */
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	move	%0@,%%d1\n"	/* d1 = *dst */
"	extl	%%d1\n"		/* extend d1 to 32 bits */
"	asrl	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */

"	addl	%%d1,%%d0\n"

"	cmpl	%%d2,%%d0\n"
"	bges	lower_limit_s16msb\n"
"	move	%%d2,%%d0\n"
"lower_limit_s16msb:\n"

"	cmpl	%%d3,%%d0\n"
"	bles	upper_limit_s16msb\n"
"	move	%%d3,%%d0\n"
"upper_limit_s16msb:\n"
"	move	%%d0,%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_s16msb\n"
"stoploop_s16msb:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume)	
	 : /* clobbered registers */
	 	"d0", "d1", "d2", "d3", "cc", "memory" 
	 );
}

void SDL_MixAudio_m68k_S16LSB(short* dst, short* src, long len, long volume)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_s16lsb\n"
"	movel	#-32768,%%d2\n"
"	movel	#32767,%%d3\n"
"	lsrl	#1,%2\n"
"mixloop_s16lsb:\n"

	/* Mix a sample */

"	move	%1@+,%%d0\n"	/* d0 = *src++ */
"	rorw	#8,%%d0\n"
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	move	%0@,%%d1\n"	/* d1 = *dst */
"	rorw	#8,%%d1\n"
"	extl	%%d1\n"		/* extend d1 to 32 bits */
"	asrl	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */

"	addl	%%d1,%%d0\n"

"	cmpl	%%d2,%%d0\n"
"	bges	lower_limit_s16lsb\n"
"	move	%%d2,%%d0\n"
"lower_limit_s16lsb:\n"

"	cmpl	%%d3,%%d0\n"
"	bles	upper_limit_s16lsb\n"
"	move	%%d3,%%d0\n"
"upper_limit_s16lsb:\n"
"	rorw	#8,%%d0\n"
"	move	%%d0,%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_s16lsb\n"
"stoploop_s16lsb:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume)	
	 : /* clobbered registers */
	 	"d0", "d1", "d2", "d3", "cc", "memory" 
	 );
}
#endif