view docs/html/sdlpeepevents.html @ 4170:092c0bc69155 SDL-1.2

Fixed bug #618 Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:42:09 +0000
parents 355632dca928
children
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><H1
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>SDL_PeepEvents</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN5421"
></A
><H2
>Name</H2
>SDL_PeepEvents&nbsp;--&nbsp;Checks the event queue for messages and optionally returns them.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN5424"
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><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
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NAME="AEN5425"
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><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_PeepEvents</B
></CODE
>(SDL_Event *events, int numevents, SDL_eventaction action, Uint32 mask);</CODE
></P
><P
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CLASS="REFSECT1"
><A
NAME="AEN5431"
></A
><H2
>Description</H2
><P
>Checks the event queue for messages and optionally returns them.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>action</I
></TT
> is <TT
CLASS="LITERAL"
>SDL_ADDEVENT</TT
>, up to 
<TT
CLASS="PARAMETER"
><I
>numevents</I
></TT
> events will be added to the back of the event
 queue.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>action</I
></TT
> is <TT
CLASS="LITERAL"
>SDL_PEEKEVENT</TT
>, up to
<TT
CLASS="PARAMETER"
><I
>numevents</I
></TT
> events at the front of the event queue, 
matching <A
HREF="sdlevent.html"
><TT
CLASS="PARAMETER"
><I
>mask</I
></TT
></A
>, 
will be returned and will not be removed from the queue.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>action</I
></TT
> is <TT
CLASS="LITERAL"
>SDL_GETEVENT</TT
>, up to 
<TT
CLASS="PARAMETER"
><I
>numevents</I
></TT
> events at the front of the event queue, 
matching <A
HREF="sdlevent.html"
><TT
CLASS="PARAMETER"
><I
>mask</I
></TT
></A
>, 
will be returned and will be removed from the queue.</P
><P
>The <TT
CLASS="PARAMETER"
><I
>mask</I
></TT
> parameter is an bitwise OR of
<TT
CLASS="LITERAL"
>SDL_EVENTMASK</TT
>(<TT
CLASS="PARAMETER"
><I
>event_type</I
></TT
>), for all
event types you are interested in.</P
><P
>This function is thread-safe.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN5455"
></A
><H2
>Return Value</H2
><P
>This function returns the number of events actually stored, or 
<SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> if there was an error.  </P
></DIV
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><A
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></A
><H2
>See Also</H2
><P
><A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
>,
<A
HREF="sdlpollevent.html"
><TT
CLASS="FUNCTION"
>SDL_PollEvent</TT
></A
>,
<A
HREF="sdlpushevent.html"
><TT
CLASS="FUNCTION"
>SDL_PushEvent</TT
></A
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