view src/video/riscos/SDL_riscosvideo.h @ 3464:09136f534198

1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous. 2. After each renderer test window recreation has been added.
author Mike Gorchak <lestat@i.com.ua>
date Fri, 20 Nov 2009 07:11:29 +0000
parents 99210400e8b9
children f7b03b6838cb
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_riscosvideo_h
#define _SDL_riscosvideo_h

#include "SDL_mouse.h"
#include "SDL_mutex.h"
#include "../SDL_sysvideo.h"

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *this


/* Private display data */

struct SDL_PrivateVideoData
{
    unsigned char *bank[2];
    int current_bank;
    unsigned char *alloc_bank;
    int height;
    int xeig;
    int yeig;
    int screen_bpp;
    int screen_width;
    int screen_height;
    char *pixtrans;

    /* Wimp variables */
    unsigned int window_handle;
    char title[256];

#define NUM_MODELISTS	4       /* 8, 16, 24, and 32 bits-per-pixel */
    int SDL_nummodes[NUM_MODELISTS];
    SDL_Rect **SDL_modelist[NUM_MODELISTS];
};

/* Old variable names */
#define SDL_nummodes		(this->hidden->SDL_nummodes)
#define SDL_modelist		(this->hidden->SDL_modelist)

#endif /* _SDL_risosvideo_h */
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