view src/video/bwindow/SDL_sysyuv.h @ 3464:09136f534198

1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous. 2. After each renderer test window recreation has been added.
author Mike Gorchak <lestat@i.com.ua>
date Fri, 20 Nov 2009 07:11:29 +0000
parents 99210400e8b9
children f7b03b6838cb
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"


#ifndef __SDL_SYS_YUV_H__
#define __SDL_SYS_YUV_H__

/* This is the BeOS implementation of YUV video overlays */

#include "SDL_video.h"
#include "SDL_lowvideo.h"

extern "C"
{

    struct private_yuvhwdata
    {
/*  FRAMEDATA* CurrentFrameData;
    FRAMEDATA* FrameData0;
    FRAMEDATA* FrameData1;
    PgScalerProps_t   props;
    PgScalerCaps_t    caps;
    PgVideoChannel_t* channel;
    PhArea_t CurrentViewPort;
    PhPoint_t CurrentWindowPos;
    long format;
    int scaler_on;
    int current;
    long YStride;
    long VStride;
    long UStride;
    int ischromakey;
    long chromakey;
    int forcedredraw;
    unsigned long State;
    long flags;
*/
        SDL_Surface *display;
        BView *bview;
        bool first_display;
        BBitmap *bbitmap;
        int locked;
    };

    extern BBitmap *BE_GetOverlayBitmap(BRect bounds, color_space cs);
    extern SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height,
                                            Uint32 format,
                                            SDL_Surface * display);
    extern int BE_LockYUVOverlay(_THIS, SDL_Overlay * overlay);
    extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay);
    extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay,
                                    SDL_Rect * src, SDL_Rect * dst);
    extern void BE_FreeYUVOverlay(_THIS, SDL_Overlay * overlay);

};

#endif /* __SDL_PH_YUV_H__ */
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