Mercurial > sdl-ios-xcode
view src/timer/wince/SDL_systimer.c @ 1284:08e3393e9ffb
Report both absolute and relative motion
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Jan 2006 08:18:56 +0000 |
parents | bdcb8bb4c831 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <windows.h> #include <mmsystem.h> #include "SDL_timer.h" #include "SDL_timer_c.h" #include "SDL_error.h" static Uint64 start_date; static Uint64 start_ticks; static Uint64 wce_ticks(void) { return((Uint64)GetTickCount()); } static Uint64 wce_date(void) { union { FILETIME ftime; Uint64 itime; } ftime; SYSTEMTIME stime; GetSystemTime(&stime); SystemTimeToFileTime(&stime,&ftime.ftime); ftime.itime/=10000; // Convert 100ns intervals to 1ms intervals // Remove ms portion, which can't be relied on ftime.itime -= (ftime.itime % 1000); return(ftime.itime); } static Sint32 wce_rel_ticks(void) { return((Sint32)(wce_ticks()-start_ticks)); } static Sint32 wce_rel_date(void) { return((Sint32)(wce_date()-start_date)); } /* Return time in ms relative to when SDL was started */ Uint32 SDL_GetTicks() { Sint32 offset=wce_rel_date()-wce_rel_ticks(); if((offset < -1000) || (offset > 1000)) { // fprintf(stderr,"Time desync(%+d), resyncing\n",offset/1000); start_ticks-=offset; } return((Uint32)wce_rel_ticks()); } /* Give up approx. givem milliseconds to the OS. */ void SDL_Delay(Uint32 ms) { Sleep(ms); } /* Recard start-time of application for reference */ void SDL_StartTicks(void) { start_date=wce_date(); start_ticks=wce_ticks(); } static UINT WIN_timer; int SDL_SYS_TimerInit(void) { return(0); } void SDL_SYS_TimerQuit(void) { return; } /* Forward declaration because this is called by the timer callback */ int SDL_SYS_StartTimer(void); static VOID CALLBACK TimerCallbackProc(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime) { Uint32 ms; ms = SDL_alarm_callback(SDL_alarm_interval); if ( ms != SDL_alarm_interval ) { KillTimer(NULL, idEvent); if ( ms ) { SDL_alarm_interval = ROUND_RESOLUTION(ms); SDL_SYS_StartTimer(); } else { SDL_alarm_interval = 0; } } } int SDL_SYS_StartTimer(void) { int retval; WIN_timer = SetTimer(NULL, 0, SDL_alarm_interval, TimerCallbackProc); if ( WIN_timer ) { retval = 0; } else { retval = -1; } return retval; } void SDL_SYS_StopTimer(void) { if ( WIN_timer ) { KillTimer(NULL, WIN_timer); WIN_timer = 0; } }