view Xcode/SDLTest/Info-threadwin__Upgraded_.plist @ 3241:08c5964f2a34

Fixed a few issues compiling with Mac OS X 10.6 Unfortunately the audio and cdrom systems do not build at all, and if you disable those, SDL still fails to link with these errors: Undefined symbols: "_OBJC_IVAR_$_NSScreen._frame", referenced from: -[NSScreen(NSScreenAccess) setFrame:] in SDL_cocoamodes.o "_KLGetKeyboardLayoutProperty", referenced from: _UpdateKeymap in SDL_cocoakeyboard.o _UpdateKeymap in SDL_cocoakeyboard.o "_KLGetCurrentKeyboardLayout", referenced from: _UpdateKeymap in SDL_cocoakeyboard.o ld: symbol(s) not found
author Sam Lantinga <slouken@libsdl.org>
date Sat, 05 Sep 2009 07:33:54 +0000
parents d63e9f5944ae
children
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>CFBundleDevelopmentRegion</key>
	<string>English</string>
	<key>CFBundleExecutable</key>
	<string>threadwin</string>
	<key>CFBundleGetInfoString</key>
	<string></string>
	<key>CFBundleIconFile</key>
	<string></string>
	<key>CFBundleIdentifier</key>
	<string></string>
	<key>CFBundleInfoDictionaryVersion</key>
	<string>6.0</string>
	<key>CFBundleName</key>
	<string></string>
	<key>CFBundlePackageType</key>
	<string>APPL</string>
	<key>CFBundleShortVersionString</key>
	<string></string>
	<key>CFBundleSignature</key>
	<string>????</string>
	<key>CFBundleVersion</key>
	<string>0.0.1d1</string>
	<key>NSMainNibFile</key>
	<string>SDLMain.nib</string>
	<key>NSPrincipalClass</key>
	<string>NSApplication</string>
</dict>
</plist>