view Xcode/SDL/pkg-support/devel-resources/ReadMe.txt @ 3241:08c5964f2a34

Fixed a few issues compiling with Mac OS X 10.6 Unfortunately the audio and cdrom systems do not build at all, and if you disable those, SDL still fails to link with these errors: Undefined symbols: "_OBJC_IVAR_$_NSScreen._frame", referenced from: -[NSScreen(NSScreenAccess) setFrame:] in SDL_cocoamodes.o "_KLGetKeyboardLayoutProperty", referenced from: _UpdateKeymap in SDL_cocoakeyboard.o _UpdateKeymap in SDL_cocoakeyboard.o "_KLGetCurrentKeyboardLayout", referenced from: _UpdateKeymap in SDL_cocoakeyboard.o ld: symbol(s) not found
author Sam Lantinga <slouken@libsdl.org>
date Sat, 05 Sep 2009 07:33:54 +0000
parents d63e9f5944ae
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The Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

The Simple DirectMedia Layer library source code is available from: http://www.libsdl.org/

This library is distributed under the terms of the GNU LGPL license: http://www.gnu.org/copyleft/lesser.html