Mercurial > sdl-ios-xcode
view test/testnativew32.c @ 3057:089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Make sure OpenGL library is loaded before working with OpenGL windows,
even those created with SDL_CreateWindowFrom()
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 09 Feb 2009 05:32:12 +0000 |
parents | |
children | 4cf533f434d8 |
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#include "testnative.h" #ifdef TEST_NATIVE_WIN32 static void *CreateWindowWin32(int w, int h); static void DestroyWindowWin32(void *window); NativeWindowFactory Win32WindowFactory = { "win32", CreateWindowWin32, DestroyWindowWin32 }; static Display *dpy; static void * CreateWindowWin32(int w, int h) { return NULL; } static void DestroyWindowWin32(void *window) { } #endif