view test/picture.xbm @ 3899:081aecdb0911 SDL-1.2

From: Gabriel Gambetta To: SDL Mailing List <sdl@libsdl.org> Date: Fri, 17 Nov 2006 00:39:29 -0200 Subject: [SDL] Alpha blending bug - fixed? It turns out mm5 never got the correct value. This failed : [...] "movd %1, %%mm5\n\t" : : "m" (amask), "m" (sf->Ashift) ); mm5 got 0xFF000018 instead of 0x00000018. However I did this : Uint32 ashift = sf->Ashift; [...] "movd %1, %%mm5\n\t" : : "m" (amask), "m" (ashift) ); and everything worked fine. The only thing I could find out was that ashift is 32-bit aligned but sf->Ashift isn't: printf("ashift %8X [%d]\n", &ashift, (int)(&ashift) % 4); printf("sf->Ashift %8X [%d]\n", &sf->Ashift, (int)(&sf->Ashift) % 4); ashift at BFF0E0C4 [0] sf->Ashift at 08AFB9CD [1] Could this be the problem? If it is, the fix is extremely trivial. Should I submit a patch? --Gabriel
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 21 Nov 2006 23:17:00 +0000
parents 74212992fb08
children
line wrap: on
line source

#define picture_width 32
#define picture_height 32
static char picture_bits[] = {
   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x80, 0x01, 0x18,
   0x64, 0x6f, 0xf6, 0x26, 0x0a, 0x00, 0x00, 0x50, 0xf2, 0xff, 0xff, 0x4f,
   0x14, 0x04, 0x00, 0x28, 0x14, 0x0e, 0x00, 0x28, 0x10, 0x32, 0x00, 0x08,
   0x94, 0x03, 0x00, 0x08, 0xf4, 0x04, 0x00, 0x08, 0xb0, 0x08, 0x00, 0x08,
   0x34, 0x01, 0x00, 0x28, 0x34, 0x01, 0x00, 0x28, 0x12, 0x00, 0x40, 0x48,
   0x12, 0x20, 0xa6, 0x48, 0x14, 0x50, 0x11, 0x29, 0x14, 0x50, 0x48, 0x2a,
   0x10, 0x27, 0xac, 0x0e, 0xd4, 0x71, 0xe8, 0x0a, 0x74, 0x20, 0xa8, 0x0a,
   0x14, 0x20, 0x00, 0x08, 0x10, 0x50, 0x00, 0x08, 0x14, 0x00, 0x00, 0x28,
   0x14, 0x00, 0x00, 0x28, 0xf2, 0xff, 0xff, 0x4f, 0x0a, 0x00, 0x00, 0x50,
   0x64, 0x6f, 0xf6, 0x26, 0x18, 0x80, 0x01, 0x18, 0x00, 0x00, 0x00, 0x00,
   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};