view test/testnative.h @ 3566:07c8339c95c6

Fixed bug #905 Give the foreign window message proc more control over Windows events. This may need to be adjusted when we add the capability for the app to specify whether it wants SDL to handle input for the window or not.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 15 Dec 2009 09:20:10 +0000
parents 94dd49f6b005
children e8916fe9cfc8
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/* Definitions for platform dependent windowing functions to test SDL
   integration with native windows
*/

#include "SDL.h"

/* This header includes all the necessary system headers for native windows */
#include "SDL_syswm.h"

typedef struct
{
    const char *tag;
    void *(*CreateNativeWindow) (int w, int h);
    void (*DestroyNativeWindow) (void *window);
} NativeWindowFactory;

#ifdef SDL_VIDEO_DRIVER_WIN32
#define TEST_NATIVE_WIN32
extern NativeWindowFactory Win32WindowFactory;
#endif

#ifdef SDL_VIDEO_DRIVER_X11
#define TEST_NATIVE_X11
extern NativeWindowFactory X11WindowFactory;
#endif

#ifdef SDL_VIDEO_DRIVER_COCOA
/* Actually, we don't really do this, since it involves adding Objective C
   support to the build system, which is a little tricky.  You can uncomment
   it manually though and link testnativecocoa.m into the test application.
*/
#if 1
#define TEST_NATIVE_COCOA
extern NativeWindowFactory CocoaWindowFactory;
#endif
#endif