Mercurial > sdl-ios-xcode
view src/audio/nas/SDL_nasaudio.h @ 3566:07c8339c95c6
Fixed bug #905
Give the foreign window message proc more control over Windows events.
This may need to be adjusted when we add the capability for the app to specify whether it wants SDL to handle input for the window or not.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 15 Dec 2009 09:20:10 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org This driver was written by: Erik Inge Bolsų knan@mo.himolde.no */ #include "SDL_config.h" #ifndef _SDL_nasaudio_h #define _SDL_nasaudio_h #ifdef __sgi #include <nas/audiolib.h> #else #include <audio/audiolib.h> #endif #include <sys/time.h> #include "../SDL_sysaudio.h" /* Hidden "this" pointer for the audio functions */ #define _THIS SDL_AudioDevice *this struct SDL_PrivateAudioData { AuServer *aud; AuFlowID flow; AuDeviceID dev; /* Raw mixing buffer */ Uint8 *mixbuf; int mixlen; int written; int really; int bps; struct timeval last_tv; int buf_free; }; #endif /* _SDL_nasaudio_h */ /* vi: set ts=4 sw=4 expandtab: */