Mercurial > sdl-ios-xcode
view test/testvidinfo.c @ 4391:07b330419439 SDL-1.2
Fixed bug #849 some more:
Tim Angus 2009-11-26 14:41:04 PST
Fix to the cursor not being responsive when the app doesn't have
SDL_APPINPUTFOCUS
The problems with the directx driver are similar to the ones I introduced in
the windib driver with r4478. Basically if the application did not have focus,
the mouse position is not updated. It's not really that the mouse cursor was
invisible, it's that it is stuck underneath another window where you can't see
it. This behaviour predates my r4478 changes and is the reason I unwittingly
broke the windib driver as I had been replicating the way the directx driver
deals with focus. Prior to r4478 the directx driver could not be used in
windowed mode, so the broken focusing would not have actually been observable.
Anyway, the attached patch makes the directx driver behaves like the windib
driver in terms of focus.
Time for 1.2.15? ;)
I've added an additional change of moving the calls to WIN_GrabInput that are
made on WM_ACTIVATE messages so that they only occur when the state is
SDL_APPINPUTFOCUS. When a fullscreen application is minimised using alt-tab, it
still receives WM_ACTIVATE messages when other applications are selected. If
WIN_GrabInput is called when the SDL application doesn't have input focus, bad
things happen; it shouldn't be being called at all.
I've also added a line to make sure that SDL_APPMOUSEFOCUS state is dropped
when the application is minimised following an alt-tab.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 11 Dec 2009 15:24:53 +0000 |
parents | 8d9bb0cf2c2a |
children | 8b9d79e7eacf c121d94672cb |
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/* Simple program -- figure out what kind of video display we have */ #include <stdlib.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL.h" #define NUM_BLITS 10 #define NUM_UPDATES 500 #define FLAG_MASK (SDL_HWSURFACE | SDL_FULLSCREEN | SDL_DOUBLEBUF | \ SDL_SRCCOLORKEY | SDL_SRCALPHA | SDL_RLEACCEL | \ SDL_RLEACCELOK) void PrintFlags(Uint32 flags) { printf("0x%8.8x", (flags & FLAG_MASK)); if ( flags & SDL_HWSURFACE ) { printf(" SDL_HWSURFACE"); } else { printf(" SDL_SWSURFACE"); } if ( flags & SDL_FULLSCREEN ) { printf(" | SDL_FULLSCREEN"); } if ( flags & SDL_DOUBLEBUF ) { printf(" | SDL_DOUBLEBUF"); } if ( flags & SDL_SRCCOLORKEY ) { printf(" | SDL_SRCCOLORKEY"); } if ( flags & SDL_SRCALPHA ) { printf(" | SDL_SRCALPHA"); } if ( flags & SDL_RLEACCEL ) { printf(" | SDL_RLEACCEL"); } if ( flags & SDL_RLEACCELOK ) { printf(" | SDL_RLEACCELOK"); } } int RunBlitTests(SDL_Surface *screen, SDL_Surface *bmp, int blitcount) { int i, j; int maxx; int maxy; SDL_Rect dst; maxx = (int)screen->w - bmp->w + 1; maxy = (int)screen->h - bmp->h + 1; for ( i = 0; i < NUM_UPDATES; ++i ) { for ( j = 0; j < blitcount; ++j ) { if ( maxx ) { dst.x = rand() % maxx; } else { dst.x = 0; } if ( maxy ) { dst.y = rand() % maxy; } else { dst.y = 0; } dst.w = bmp->w; dst.h = bmp->h; SDL_BlitSurface(bmp, NULL, screen, &dst); } SDL_Flip(screen); } return i; } int RunModeTests(SDL_Surface *screen) { Uint32 then, now; Uint32 frames; float seconds; int i; Uint8 r, g, b; SDL_Surface *bmp, *bmpcc, *tmp; SDL_Event event; while ( SDL_PollEvent(&event) ) { if ( event.type == SDL_KEYDOWN ) return 0; } /* First test fills and screen update speed */ printf("Running color fill and fullscreen update test\n"); then = SDL_GetTicks(); frames = 0; for ( i = 0; i < 256; ++i ) { r = i; g = 0; b = 0; SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, r, g, b)); SDL_Flip(screen); ++frames; } for ( i = 0; i < 256; ++i ) { r = 0; g = i; b = 0; SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, r, g, b)); SDL_Flip(screen); ++frames; } for ( i = 0; i < 256; ++i ) { r = 0; g = 0; b = i; SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, r, g, b)); SDL_Flip(screen); ++frames; } now = SDL_GetTicks(); seconds = (float)(now - then) / 1000.0f; if ( seconds > 0.0f ) { printf("%d fills and flips in %2.2f seconds, %2.2f FPS\n", frames, seconds, (float)frames / seconds); } else { printf("%d fills and flips in zero seconds!n", frames); } /* clear the screen after fill test */ SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0)); SDL_Flip(screen); while ( SDL_PollEvent(&event) ) { if ( event.type == SDL_KEYDOWN ) return 0; } /* run the generic blit test */ bmp = SDL_LoadBMP("sample.bmp"); if ( ! bmp ) { printf("Couldn't load sample.bmp: %s\n", SDL_GetError()); return 0; } printf("Running freshly loaded blit test: %dx%d at %d bpp, flags: ", bmp->w, bmp->h, bmp->format->BitsPerPixel); PrintFlags(bmp->flags); printf("\n"); then = SDL_GetTicks(); frames = RunBlitTests(screen, bmp, NUM_BLITS); now = SDL_GetTicks(); seconds = (float)(now - then) / 1000.0f; if ( seconds > 0.0f ) { printf("%d blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds); } else { printf("%d blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames); } /* clear the screen after blit test */ SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0)); SDL_Flip(screen); while ( SDL_PollEvent(&event) ) { if ( event.type == SDL_KEYDOWN ) return 0; } /* run the colorkeyed blit test */ bmpcc = SDL_LoadBMP("sample.bmp"); if ( ! bmpcc ) { printf("Couldn't load sample.bmp: %s\n", SDL_GetError()); return 0; } printf("Running freshly loaded cc blit test: %dx%d at %d bpp, flags: ", bmpcc->w, bmpcc->h, bmpcc->format->BitsPerPixel); SDL_SetColorKey(bmpcc, SDL_SRCCOLORKEY | SDL_RLEACCEL, *(Uint8 *)bmpcc->pixels); PrintFlags(bmpcc->flags); printf("\n"); then = SDL_GetTicks(); frames = RunBlitTests(screen, bmpcc, NUM_BLITS); now = SDL_GetTicks(); seconds = (float)(now - then) / 1000.0f; if ( seconds > 0.0f ) { printf("%d cc blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds); } else { printf("%d cc blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames); } /* clear the screen after cc blit test */ SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0)); SDL_Flip(screen); while ( SDL_PollEvent(&event) ) { if ( event.type == SDL_KEYDOWN ) return 0; } /* run the generic blit test */ tmp = bmp; bmp = SDL_DisplayFormat(bmp); SDL_FreeSurface(tmp); if ( ! bmp ) { printf("Couldn't convert sample.bmp: %s\n", SDL_GetError()); return 0; } printf("Running display format blit test: %dx%d at %d bpp, flags: ", bmp->w, bmp->h, bmp->format->BitsPerPixel); PrintFlags(bmp->flags); printf("\n"); then = SDL_GetTicks(); frames = RunBlitTests(screen, bmp, NUM_BLITS); now = SDL_GetTicks(); seconds = (float)(now - then) / 1000.0f; if ( seconds > 0.0f ) { printf("%d blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds); } else { printf("%d blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames); } /* clear the screen after blit test */ SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0)); SDL_Flip(screen); while ( SDL_PollEvent(&event) ) { if ( event.type == SDL_KEYDOWN ) return 0; } /* run the colorkeyed blit test */ tmp = bmpcc; bmpcc = SDL_DisplayFormat(bmpcc); SDL_FreeSurface(tmp); if ( ! bmpcc ) { printf("Couldn't convert sample.bmp: %s\n", SDL_GetError()); return 0; } printf("Running display format cc blit test: %dx%d at %d bpp, flags: ", bmpcc->w, bmpcc->h, bmpcc->format->BitsPerPixel); PrintFlags(bmpcc->flags); printf("\n"); then = SDL_GetTicks(); frames = RunBlitTests(screen, bmpcc, NUM_BLITS); now = SDL_GetTicks(); seconds = (float)(now - then) / 1000.0f; if ( seconds > 0.0f ) { printf("%d cc blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds); } else { printf("%d cc blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames); } /* clear the screen after cc blit test */ SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0)); SDL_Flip(screen); while ( SDL_PollEvent(&event) ) { if ( event.type == SDL_KEYDOWN ) return 0; } /* run the alpha blit test only if screen bpp>8 */ if (bmp->format->BitsPerPixel>8) { SDL_FreeSurface(bmp); bmp = SDL_LoadBMP("sample.bmp"); SDL_SetAlpha(bmp, SDL_SRCALPHA, 85); /* 85 - 33% alpha */ tmp = bmp; bmp = SDL_DisplayFormat(bmp); SDL_FreeSurface(tmp); if ( ! bmp ) { printf("Couldn't convert sample.bmp: %s\n", SDL_GetError()); return 0; } printf("Running display format alpha blit test: %dx%d at %d bpp, flags: ", bmp->w, bmp->h, bmp->format->BitsPerPixel); PrintFlags(bmp->flags); printf("\n"); then = SDL_GetTicks(); frames = RunBlitTests(screen, bmp, NUM_BLITS); now = SDL_GetTicks(); seconds = (float)(now - then) / 1000.0f; if ( seconds > 0.0f ) { printf("%d alpha blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds); } else { printf("%d alpha blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames); } } /* clear the screen after alpha blit test */ SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0)); SDL_Flip(screen); while ( SDL_PollEvent(&event) ) { if ( event.type == SDL_KEYDOWN ) return 0; } /* run the cc+alpha blit test only if screen bpp>8 */ if (bmp->format->BitsPerPixel>8) { SDL_FreeSurface(bmpcc); bmpcc = SDL_LoadBMP("sample.bmp"); SDL_SetAlpha(bmpcc, SDL_SRCALPHA, 85); /* 85 - 33% alpha */ SDL_SetColorKey(bmpcc, SDL_SRCCOLORKEY | SDL_RLEACCEL, *(Uint8 *)bmpcc->pixels); tmp = bmpcc; bmpcc = SDL_DisplayFormat(bmpcc); SDL_FreeSurface(tmp); if ( ! bmpcc ) { printf("Couldn't convert sample.bmp: %s\n", SDL_GetError()); return 0; } printf("Running display format cc+alpha blit test: %dx%d at %d bpp, flags: ", bmpcc->w, bmpcc->h, bmpcc->format->BitsPerPixel); PrintFlags(bmpcc->flags); printf("\n"); then = SDL_GetTicks(); frames = RunBlitTests(screen, bmpcc, NUM_BLITS); now = SDL_GetTicks(); seconds = (float)(now - then) / 1000.0f; if ( seconds > 0.0f ) { printf("%d cc+alpha blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds); } else { printf("%d cc+alpha blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames); } } SDL_FreeSurface(bmpcc); SDL_FreeSurface(bmp); while ( SDL_PollEvent(&event) ) { if ( event.type == SDL_KEYDOWN ) return 0; } return 1; } void RunVideoTests() { static const struct { int w, h, bpp; } mode_list[] = { { 640, 480, 8 }, { 640, 480, 16 }, { 640, 480, 32 }, { 800, 600, 8 }, { 800, 600, 16 }, { 800, 600, 32 }, { 1024, 768, 8 }, { 1024, 768, 16 }, { 1024, 768, 32 } }; static const Uint32 flags[] = { (SDL_SWSURFACE), (SDL_SWSURFACE | SDL_FULLSCREEN), (SDL_HWSURFACE | SDL_FULLSCREEN), (SDL_HWSURFACE | SDL_FULLSCREEN | SDL_DOUBLEBUF) }; int i, j; SDL_Surface *screen; /* Test out several different video mode combinations */ SDL_WM_SetCaption("SDL Video Benchmark", "vidtest"); SDL_ShowCursor(0); for ( i = 0; i < SDL_TABLESIZE(mode_list); ++i ) { for ( j = 0; j < SDL_TABLESIZE(flags); ++j ) { printf("===================================\n"); printf("Setting video mode: %dx%d at %d bpp, flags: ", mode_list[i].w, mode_list[i].h, mode_list[i].bpp); PrintFlags(flags[j]); printf("\n"); screen = SDL_SetVideoMode(mode_list[i].w, mode_list[i].h, mode_list[i].bpp, flags[j]); if ( ! screen ) { printf("Setting video mode failed: %s\n", SDL_GetError()); continue; } if ( (screen->flags & FLAG_MASK) != flags[j] ) { printf("Flags didn't match: "); PrintFlags(screen->flags); printf("\n"); continue; } if ( ! RunModeTests(screen) ) { return; } } } } int main(int argc, char *argv[]) { const SDL_VideoInfo *info; int i; SDL_Rect **modes; char driver[128]; if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); exit(1); } if ( SDL_VideoDriverName(driver, sizeof(driver)) ) { printf("Video driver: %s\n", driver); } info = SDL_GetVideoInfo(); printf( "Current display: %dx%d, %d bits-per-pixel\n", info->current_w, info->current_h, info->vfmt->BitsPerPixel); if ( info->vfmt->palette == NULL ) { printf(" Red Mask = 0x%.8x\n", info->vfmt->Rmask); printf(" Green Mask = 0x%.8x\n", info->vfmt->Gmask); printf(" Blue Mask = 0x%.8x\n", info->vfmt->Bmask); } /* Print available fullscreen video modes */ modes = SDL_ListModes(NULL, SDL_FULLSCREEN); if ( modes == (SDL_Rect **)0 ) { printf("No available fullscreen video modes\n"); } else if ( modes == (SDL_Rect **)-1 ) { printf("No special fullscreen video modes\n"); } else { printf("Fullscreen video modes:\n"); for ( i=0; modes[i]; ++i ) { printf("\t%dx%dx%d\n", modes[i]->w, modes[i]->h, info->vfmt->BitsPerPixel); } } if ( info->wm_available ) { printf("A window manager is available\n"); } if ( info->hw_available ) { printf("Hardware surfaces are available (%dK video memory)\n", info->video_mem); } if ( info->blit_hw ) { printf( "Copy blits between hardware surfaces are accelerated\n"); } if ( info->blit_hw_CC ) { printf( "Colorkey blits between hardware surfaces are accelerated\n"); } if ( info->blit_hw_A ) { printf( "Alpha blits between hardware surfaces are accelerated\n"); } if ( info->blit_sw ) { printf( "Copy blits from software surfaces to hardware surfaces are accelerated\n"); } if ( info->blit_sw_CC ) { printf( "Colorkey blits from software surfaces to hardware surfaces are accelerated\n"); } if ( info->blit_sw_A ) { printf( "Alpha blits from software surfaces to hardware surfaces are accelerated\n"); } if ( info->blit_fill ) { printf( "Color fills on hardware surfaces are accelerated\n"); } if ( argv[1] && (strcmp(argv[1], "-benchmark") == 0) ) { RunVideoTests(); } SDL_Quit(); return(0); }