view src/timer/wince/SDL_systimer.c @ 4391:07b330419439 SDL-1.2

Fixed bug #849 some more: Tim Angus 2009-11-26 14:41:04 PST Fix to the cursor not being responsive when the app doesn't have SDL_APPINPUTFOCUS The problems with the directx driver are similar to the ones I introduced in the windib driver with r4478. Basically if the application did not have focus, the mouse position is not updated. It's not really that the mouse cursor was invisible, it's that it is stuck underneath another window where you can't see it. This behaviour predates my r4478 changes and is the reason I unwittingly broke the windib driver as I had been replicating the way the directx driver deals with focus. Prior to r4478 the directx driver could not be used in windowed mode, so the broken focusing would not have actually been observable. Anyway, the attached patch makes the directx driver behaves like the windib driver in terms of focus. Time for 1.2.15? ;) I've added an additional change of moving the calls to WIN_GrabInput that are made on WM_ACTIVATE messages so that they only occur when the state is SDL_APPINPUTFOCUS. When a fullscreen application is minimised using alt-tab, it still receives WM_ACTIVATE messages when other applications are selected. If WIN_GrabInput is called when the SDL application doesn't have input focus, bad things happen; it shouldn't be being called at all. I've also added a line to make sure that SDL_APPMOUSEFOCUS state is dropped when the application is minimised following an alt-tab.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Dec 2009 15:24:53 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifdef SDL_TIMER_WINCE

#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>

#include "SDL_thread.h"
#include "SDL_timer.h"
#include "../SDL_timer_c.h"

static Uint64 start_date;
static Uint64 start_ticks;

static Uint64 wce_ticks(void)
{
  return((Uint64)GetTickCount());
}

static Uint64 wce_date(void)
{
  union
  {
	FILETIME ftime;
	Uint64 itime;
  } ftime;
  SYSTEMTIME stime;

  GetSystemTime(&stime);
  SystemTimeToFileTime(&stime,&ftime.ftime);
  ftime.itime/=10000; // Convert 100ns intervals to 1ms intervals
  // Remove ms portion, which can't be relied on
  ftime.itime -= (ftime.itime % 1000);
  return(ftime.itime);
}

static Sint32 wce_rel_ticks(void)
{
  return((Sint32)(wce_ticks()-start_ticks));
}

static Sint32 wce_rel_date(void)
{
  return((Sint32)(wce_date()-start_date));
}

/* Return time in ms relative to when SDL was started */
Uint32 SDL_GetTicks()
{
  Sint32 offset=wce_rel_date()-wce_rel_ticks();
  if((offset < -1000) || (offset > 1000))
  {
//    fprintf(stderr,"Time desync(%+d), resyncing\n",offset/1000);
	start_ticks-=offset;
  }

  return((Uint32)wce_rel_ticks());
}

/* Give up approx. givem milliseconds to the OS. */
void SDL_Delay(Uint32 ms)
{
  Sleep(ms);
}

/* Recard start-time of application for reference */
void SDL_StartTicks(void)
{
  start_date=wce_date();
  start_ticks=wce_ticks();
}

static UINT WIN_timer;

#if ( _WIN32_WCE <= 420 )

static HANDLE timersThread = 0;
static HANDLE timersQuitEvent = 0;

DWORD TimersThreadProc(void *data)
{
	while(WaitForSingleObject(timersQuitEvent, 10) == WAIT_TIMEOUT)
	{
		SDL_ThreadedTimerCheck();
	}
	return 0;
}

int SDL_SYS_TimerInit(void)
{
	// create a thread to process a threaded timers
	// SetTimer does not suit the needs because 
	// TimerCallbackProc will be called only when WM_TIMER occured

	timersQuitEvent = CreateEvent(0, TRUE, FALSE, 0);
	if( !timersQuitEvent )
	{
		SDL_SetError("Cannot create event for timers thread");
		return -1;
	}
	timersThread = CreateThread(NULL, 0, TimersThreadProc, 0, 0, 0);
	if( !timersThread )
	{
		SDL_SetError("Cannot create timers thread, check amount of RAM available");
		return -1;
	}
	SetThreadPriority(timersThread, THREAD_PRIORITY_HIGHEST);

	return(SDL_SetTimerThreaded(1));
}

void SDL_SYS_TimerQuit(void)
{
	SetEvent(timersQuitEvent);
	if( WaitForSingleObject(timersThread, 2000) == WAIT_TIMEOUT )
		TerminateThread(timersThread, 0);
	CloseHandle(timersThread);
	CloseHandle(timersQuitEvent);
	return;
}

#else

#pragma comment(lib, "mmtimer.lib")

/* Data to handle a single periodic alarm */
static UINT timerID = 0;

static void CALLBACK HandleAlarm(UINT uID,  UINT uMsg, DWORD dwUser,
						DWORD dw1, DWORD dw2)
{
	SDL_ThreadedTimerCheck();
}


int SDL_SYS_TimerInit(void)
{
	MMRESULT result;

	/* Set timer resolution */
	result = timeBeginPeriod(TIMER_RESOLUTION);
	if ( result != TIMERR_NOERROR ) {
		SDL_SetError("Warning: Can't set %d ms timer resolution",
							TIMER_RESOLUTION);
	}
	/* Allow 10 ms of drift so we don't chew on CPU */
	timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC);
	if ( ! timerID ) {
		SDL_SetError("timeSetEvent() failed");
		return(-1);
	}
	return(SDL_SetTimerThreaded(1));
}

void SDL_SYS_TimerQuit(void)
{
	if ( timerID ) {
		timeKillEvent(timerID);
	}
	timeEndPeriod(TIMER_RESOLUTION);
}

#endif

int SDL_SYS_StartTimer(void)
{
	SDL_SetError("Internal logic error: WinCE uses threaded timer");
	return(-1);
}

void SDL_SYS_StopTimer(void)
{
	return;
}

#endif /* SDL_TIMER_WINCE */