view src/thread/generic/SDL_syssem.c @ 4391:07b330419439 SDL-1.2

Fixed bug #849 some more: Tim Angus 2009-11-26 14:41:04 PST Fix to the cursor not being responsive when the app doesn't have SDL_APPINPUTFOCUS The problems with the directx driver are similar to the ones I introduced in the windib driver with r4478. Basically if the application did not have focus, the mouse position is not updated. It's not really that the mouse cursor was invisible, it's that it is stuck underneath another window where you can't see it. This behaviour predates my r4478 changes and is the reason I unwittingly broke the windib driver as I had been replicating the way the directx driver deals with focus. Prior to r4478 the directx driver could not be used in windowed mode, so the broken focusing would not have actually been observable. Anyway, the attached patch makes the directx driver behaves like the windib driver in terms of focus. Time for 1.2.15? ;) I've added an additional change of moving the calls to WIN_GrabInput that are made on WM_ACTIVATE messages so that they only occur when the state is SDL_APPINPUTFOCUS. When a fullscreen application is minimised using alt-tab, it still receives WM_ACTIVATE messages when other applications are selected. If WIN_GrabInput is called when the SDL application doesn't have input focus, bad things happen; it shouldn't be being called at all. I've also added a line to make sure that SDL_APPMOUSEFOCUS state is dropped when the application is minimised following an alt-tab.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Dec 2009 15:24:53 +0000
parents 62e86ab81e3c
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* An implementation of semaphores using mutexes and condition variables */

#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"


#if SDL_THREADS_DISABLED

SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
	SDL_SetError("SDL not configured with thread support");
	return (SDL_sem *)0;
}

void SDL_DestroySemaphore(SDL_sem *sem)
{
	return;
}

int SDL_SemTryWait(SDL_sem *sem)
{
	SDL_SetError("SDL not configured with thread support");
	return -1;
}

int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
	SDL_SetError("SDL not configured with thread support");
	return -1;
}

int SDL_SemWait(SDL_sem *sem)
{
	SDL_SetError("SDL not configured with thread support");
	return -1;
}

Uint32 SDL_SemValue(SDL_sem *sem)
{
	return 0;
}

int SDL_SemPost(SDL_sem *sem)
{
	SDL_SetError("SDL not configured with thread support");
	return -1;
}

#else

struct SDL_semaphore
{
	Uint32 count;
	Uint32 waiters_count;
	SDL_mutex *count_lock;
	SDL_cond *count_nonzero;
};

SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
	SDL_sem *sem;

	sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
	if ( ! sem ) {
		SDL_OutOfMemory();
		return NULL;
	}
	sem->count = initial_value;
	sem->waiters_count = 0;

	sem->count_lock = SDL_CreateMutex();
	sem->count_nonzero = SDL_CreateCond();
	if ( ! sem->count_lock || ! sem->count_nonzero ) {
		SDL_DestroySemaphore(sem);
		return NULL;
	}

	return sem;
}

/* WARNING:
   You cannot call this function when another thread is using the semaphore.
*/
void SDL_DestroySemaphore(SDL_sem *sem)
{
	if ( sem ) {
		sem->count = 0xFFFFFFFF;
		while ( sem->waiters_count > 0) {
			SDL_CondSignal(sem->count_nonzero);
			SDL_Delay(10);
		}
		SDL_DestroyCond(sem->count_nonzero);
		if ( sem->count_lock ) {
			SDL_mutexP(sem->count_lock);
			SDL_mutexV(sem->count_lock);
			SDL_DestroyMutex(sem->count_lock);
		}
		SDL_free(sem);
	}
}

int SDL_SemTryWait(SDL_sem *sem)
{
	int retval;

	if ( ! sem ) {
		SDL_SetError("Passed a NULL semaphore");
		return -1;
	}

	retval = SDL_MUTEX_TIMEDOUT;
	SDL_LockMutex(sem->count_lock);
	if ( sem->count > 0 ) {
		--sem->count;
		retval = 0;
	}
	SDL_UnlockMutex(sem->count_lock);

	return retval;
}

int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
	int retval;

	if ( ! sem ) {
		SDL_SetError("Passed a NULL semaphore");
		return -1;
	}

	/* A timeout of 0 is an easy case */
	if ( timeout == 0 ) {
		return SDL_SemTryWait(sem);
	}

	SDL_LockMutex(sem->count_lock);
	++sem->waiters_count;
	retval = 0;
	while ( (sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT) ) {
		retval = SDL_CondWaitTimeout(sem->count_nonzero,
		                             sem->count_lock, timeout);
	}
	--sem->waiters_count;
	if (retval == 0) {
		--sem->count;
	}
	SDL_UnlockMutex(sem->count_lock);

	return retval;
}

int SDL_SemWait(SDL_sem *sem)
{
	return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}

Uint32 SDL_SemValue(SDL_sem *sem)
{
	Uint32 value;
	
	value = 0;
	if ( sem ) {
		SDL_LockMutex(sem->count_lock);
		value = sem->count;
		SDL_UnlockMutex(sem->count_lock);
	}
	return value;
}

int SDL_SemPost(SDL_sem *sem)
{
	if ( ! sem ) {
		SDL_SetError("Passed a NULL semaphore");
		return -1;
	}

	SDL_LockMutex(sem->count_lock);
	if ( sem->waiters_count > 0 ) {
		SDL_CondSignal(sem->count_nonzero);
	}
	++sem->count;
	SDL_UnlockMutex(sem->count_lock);

	return 0;
}

#endif /* SDL_THREADS_DISABLED */