view src/video/uikit/SDL_uikitopengles.h @ 2353:07acabba25d9 gsoc2008_iphone

SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 22:43:09 +0000
parents eb828d6c3efb
children e9a1eed243c9
line wrap: on
line source

/*
 *  SDL_uikitopengles.h
 *  iPodSDL
 *
 *  Created by Holmes Futrell on 5/29/08.
 *  Copyright 2008 __MyCompanyName__. All rights reserved.
 *
 */

#include "SDL_config.h"

#ifndef _SDL_uikitopengles
#define _SDL_uikitopengles

#include "SDL_uikitvideo.h"

extern int UIKit_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
extern void UIKit_GL_SwapWindow(_THIS, SDL_Window * window);
extern SDL_GLContext UIKit_GL_CreateContext(_THIS, SDL_Window * window);
extern void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context);
extern void *UIKit_GL_GetProcAddress(_THIS, const char *proc);
extern int UIKit_GL_LoadLibrary(_THIS, const char *path);
#endif