view src/main/win32/version.rc @ 2353:07acabba25d9 gsoc2008_iphone

SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 22:43:09 +0000
parents fdadda42d4d4
children 99210400e8b9
line wrap: on
line source


#include "winresrc.h"

LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US

/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,3,0,0
 PRODUCTVERSION 1,3,0,0
 FILEFLAGSMASK 0x3fL
 FILEFLAGS 0x0L
 FILEOS 0x40004L
 FILETYPE 0x2L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904b0"
        BEGIN
            VALUE "CompanyName", "\0"
            VALUE "FileDescription", "SDL\0"
            VALUE "FileVersion", "1, 3, 0, 0\0"
            VALUE "InternalName", "SDL\0"
            VALUE "LegalCopyright", "Copyright © 2007 Sam Lantinga\0"
            VALUE "OriginalFilename", "SDL.dll\0"
            VALUE "ProductName", "Simple DirectMedia Layer\0"
            VALUE "ProductVersion", "1, 3, 0, 0\0"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x409, 1200
    END
END