view docs/man3/SDL_JoystickNumAxes.3 @ 2353:07acabba25d9 gsoc2008_iphone

SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 22:43:09 +0000
parents 546f7c1eb755
children 1238da4a7112
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.TH "SDL_JoystickNumAxes" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoystickNumAxes \- Get the number of joystick axes
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_JoystickNumAxes\fP\fR(\fBSDL_Joystick *joystick\fR);
.SH "DESCRIPTION"
.PP
Return the number of axes available from a previously opened \fBSDL_Joystick\fR\&.
.SH "RETURN VALUE"
.PP
Number of axes\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_JoystickGetAxis\fP\fR, \fI\fBSDL_JoystickOpen\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00