Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetVideoInfo.3 @ 2353:07acabba25d9 gsoc2008_iphone
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 22:43:09 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_GetVideoInfo" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetVideoInfo \- returns a pointer to information about the video hardware .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_VideoInfo *\fBSDL_GetVideoInfo\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP This function returns a read-only pointer to \fIinformation\fR about the video hardware\&. If this is called before \fISDL_SetVideoMode\fR, the \fBvfmt\fR member of the returned structure will contain the pixel format of the "best" video mode\&. .SH "SEE ALSO" .PP \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_VideoInfo\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01