view Xcode/TemplatesForXcode/SDL Custom Cocoa Application/English.lproj/SDLMain.nib/classes.nib @ 2353:07acabba25d9 gsoc2008_iphone

SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 22:43:09 +0000
parents d63e9f5944ae
children
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{
    IBClasses = (
        {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, 
        {
            ACTIONS = {changeNumberOfSprites = id; selectUpdateMode = id; }; 
            CLASS = MyController; 
            LANGUAGE = ObjC; 
            OUTLETS = {"_framesPerSecond" = id; "_numSprites" = id; "_view" = id; "_window" = id; }; 
            SUPERCLASS = NSObject; 
        }, 
        {CLASS = MyCustomView; LANGUAGE = ObjC; SUPERCLASS = NSQuickDrawView; }, 
        {CLASS = MyCustomWindow; LANGUAGE = ObjC; SUPERCLASS = NSWindow; }, 
        {
            CLASS = SDLMain; 
            LANGUAGE = ObjC; 
            OUTLETS = {"_controller" = id; }; 
            SUPERCLASS = NSObject; 
        }
    ); 
    IBVersion = 1; 
}