view README.BeOS @ 2353:07acabba25d9 gsoc2008_iphone

SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 22:43:09 +0000
parents e2641c13bf33
children
line wrap: on
line source


SDL on BeOS R5
==============

You can build SDL on BeOS like any other GNU style package.
e.g. ./configure && make && make install
By default it is installed in /boot/develop/tools/gnupro/{bin,lib,etc.}

Once you install SDL, you need to copy libSDL.so to /boot/home/config/lib,
so it can be found by the dynamic linker.

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)