Mercurial > sdl-ios-xcode
view docs/man3/SDL_KillThread.3 @ 4212:0794718a428c SDL-1.2
Fixed bug #591
Wade Berrier 2008-05-28 11:09:42 PDT
configure.in will enable dynamic loading by default for modules, but some of
the checks only check /lib, /usr/lib, /usr/local/lib, etc...
It needs to also account for systems using /lib64, /usr/lib64, and
/usr/local/lib64.
For example, openSUSE x86_64 distro uses these style paths. Otherwise, i586
gets dynamically loaded, but x86_64 doesn't.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 08:31:15 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
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.TH "SDL_KillThread" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_KillThread \- Gracelessly terminates the thread\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBvoid \fBSDL_KillThread\fP\fR(\fBSDL_Thread *thread\fR); .SH "DESCRIPTION" .PP \fBSDL_KillThread\fP gracelessly terminates the thread associated with \fBthread\fR\&. If possible, you should use some other form of IPC to signal the thread to quit\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateThread\fP\fR, \fI\fBSDL_WaitThread\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00