view README.NDS @ 4212:0794718a428c SDL-1.2

Fixed bug #591 Wade Berrier 2008-05-28 11:09:42 PDT configure.in will enable dynamic loading by default for modules, but some of the checks only check /lib, /usr/lib, /usr/local/lib, etc... It needs to also account for systems using /lib64, /usr/lib64, and /usr/local/lib64. For example, openSUSE x86_64 distro uses these style paths. Otherwise, i586 gets dynamically loaded, but x86_64 doesn't.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 08:31:15 +0000
parents 8582c6a5ca16
children
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The SDL port to the Nintendo DS

This port uses the devKitPro toolchain, available from:
http://www.devkitpro.org

Precompiled tools for cross-compiling on Linux are available from:
http://www.libsdl.org/extras/nds/devkitPro-20070503-linux.tar.gz

todo:
add ds console specific features/optimizations
mouse/keyboard support
dual screen support

build with:
cp include/SDL_config_nds.h include/SDL_config.h
make -f Makefile.ds

included is an arm9/arm7 template to allow for sound streaming support.

Enjoy, fix the source and share :)
Troy Davis(GPF)
http://gpf.dcemu.co.uk/