Mercurial > sdl-ios-xcode
view src/video/ps2gs/SDL_gsyuv_c.h @ 787:07760c8854d1
Date: Sat, 24 Jan 2004 14:49:58 +0100
From: Stephane Marchesin
Subject: Re: [SDL] 3DNow! detection on a P4 system
Well... I found another bug : 3dnow was detected on P2/P3 cpus. So I
took one more look at the code and found a mistake in
CPU_getCPUIDFeaturesExt :
The condition for having extended cpuinfo is that when we query extended
cpuinfo we get a result >= 0x80000001. So we must exit if eax < 0x80000001.
The attached patch does that.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 24 Jan 2004 15:55:00 +0000 |
parents | e8157fcb3114 |
children | c9b51268668f |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* This is the Playstation 2 implementation of YUV video overlays */ #include "SDL_video.h" #include "SDL_gsvideo.h" extern SDL_Overlay *GS_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); extern int GS_LockYUVOverlay(_THIS, SDL_Overlay *overlay); extern void GS_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay); extern int GS_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect); extern void GS_FreeYUVOverlay(_THIS, SDL_Overlay *overlay);