Mercurial > sdl-ios-xcode
view src/video/gem/SDL_gemwm.c @ 4287:0620847bf1a8 SDL-1.2
Fixed bug #798
kty@lavabit.com 2009-09-19 14:19:04 PDT
The stable release of SDL 1.2.13 for BeOS/Haiku has a bug in
BE_FindClosestFSMode that causes it to sometimes not select the best mode when
going fullscreen. There are in fact two bugs in the implementation but I will
not go into specifics because there is already a patch for it in the developer
SVN 1.3. However I am still reporting it because I believe the following code
is a better patch for the issue. The current implementation on SVN only works
if it is able to find an exact match for the requested mode. However, by
scanning from lowest-to-highest resolution instead of highest-to-lowest, one
can find the best mode at all times
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 10 Oct 2009 02:11:07 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* GEM SDL video driver Window manager functions Patrice Mandin */ /* Mint includes */ #include <gem.h> #include "SDL_gemwm_c.h" /* Defines */ #define ICONWIDTH 64 #define ICONHEIGHT 64 /* Functions */ void GEM_SetCaption(_THIS, const char *title, const char *icon) { if (title) { GEM_title_name = title; GEM_refresh_name = SDL_TRUE; } if (icon) { GEM_icon_name = icon; GEM_refresh_name = SDL_TRUE; } } void GEM_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask) { SDL_Surface *sicon; SDL_Rect bounds; #if 0 if ((GEM_wfeatures & (1<<WF_ICONIFY))==0) { return; } #endif if (icon == NULL) { return; } /* Convert icon to the screen format */ sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h, VDI_bpp, VDI_redmask, VDI_greenmask, VDI_bluemask, 0); if ( sicon == NULL ) { return; } bounds.x = 0; bounds.y = 0; bounds.w = icon->w; bounds.h = icon->h; if ( SDL_LowerBlit(icon, &bounds, sicon, &bounds) < 0 ) { SDL_FreeSurface(sicon); return; } GEM_icon = sicon; } int GEM_IconifyWindow(_THIS) { if ((GEM_wfeatures & (1<<WF_ICONIFY))==0) return 0; GEM_message[0] = WM_ICONIFY; GEM_message[1] = gl_apid; GEM_message[2] = 0; GEM_message[3] = GEM_handle; GEM_message[4] = 0; GEM_message[5] = GEM_desk_h-ICONHEIGHT; GEM_message[6] = ICONWIDTH; GEM_message[7] = ICONHEIGHT; appl_write(gl_apid, sizeof(GEM_message), GEM_message); return 1; } SDL_GrabMode GEM_GrabInput(_THIS, SDL_GrabMode mode) { if (this->screen == NULL) { return SDL_GRAB_OFF; } return mode; }