Mercurial > sdl-ios-xcode
view src/video/gem/SDL_gemmouse.c @ 4194:05c9e942cc46 SDL-1.2
Preliminary work to support the Milan video bios, that will gives access to 24 or 32 bpp modes. I used the svga driver as model to dynamically build video modes list.
author | Patrice Mandin <patmandin@gmail.com> |
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date | Sat, 19 Sep 2009 12:46:00 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* * GEM Mouse manager * * Patrice Mandin */ #include <gem.h> #include "SDL_mouse.h" #include "../../events/SDL_events_c.h" #include "../SDL_cursor_c.h" #include "SDL_gemmouse_c.h" #include "SDL_gemvideo.h" /* Defines */ /*#define DEBUG_VIDEO_GEM 1*/ #define MAXCURWIDTH 16 #define MAXCURHEIGHT 16 void GEM_FreeWMCursor(_THIS, WMcursor *cursor) { #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: free cursor\n"); #endif if (cursor == NULL) return; graf_mouse(ARROW, NULL); if (cursor->mform_p != NULL) SDL_free(cursor->mform_p); SDL_free(cursor); } WMcursor *GEM_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) { WMcursor *cursor; MFORM *new_mform; int i; #ifdef DEBUG_VIDEO_GEM Uint16 *data1, *mask1; printf("sdl:video:gem: create cursor\n"); #endif /* Check the size */ if ( (w > MAXCURWIDTH) || (h > MAXCURHEIGHT) ) { SDL_SetError("Only cursors of dimension (%dx%d) are allowed", MAXCURWIDTH, MAXCURHEIGHT); return(NULL); } /* Allocate the cursor memory */ cursor = (WMcursor *)SDL_malloc(sizeof(WMcursor)); if ( cursor == NULL ) { SDL_OutOfMemory(); return(NULL); } /* Allocate mform */ new_mform = (MFORM *)SDL_malloc(sizeof(MFORM)); if (new_mform == NULL) { SDL_free(cursor); SDL_OutOfMemory(); return(NULL); } cursor->mform_p = new_mform; new_mform->mf_xhot = hot_x; new_mform->mf_yhot = hot_y; new_mform->mf_nplanes = 1; new_mform->mf_fg = 0; new_mform->mf_bg = 1; for (i=0;i<MAXCURHEIGHT;i++) { new_mform->mf_mask[i]=0; new_mform->mf_data[i]=0; #ifdef DEBUG_VIDEO_GEM data1 = (Uint16 *) &data[i<<1]; mask1 = (Uint16 *) &mask[i<<1]; printf("sdl:video:gem: source: line %d: data=0x%04x, mask=0x%04x\n", i, data1[i], mask1[i]); #endif } if (w<=8) { for (i=0;i<h;i++) { new_mform->mf_mask[i]= mask[i]<<8; new_mform->mf_data[i]= data[i]<<8; } } else { for (i=0;i<h;i++) { new_mform->mf_mask[i]= (mask[i<<1]<<8) | mask[(i<<1)+1]; new_mform->mf_data[i]= (data[i<<1]<<8) | data[(i<<1)+1]; } } #ifdef DEBUG_VIDEO_GEM for (i=0; i<h ;i++) { printf("sdl:video:gem: cursor: line %d: data=0x%04x, mask=0x%04x\n", i, new_mform->mf_data[i], new_mform->mf_mask[i]); } printf("sdl:video:gem: CreateWMCursor(): done\n"); #endif return cursor; } int GEM_ShowWMCursor(_THIS, WMcursor *cursor) { GEM_cursor = cursor; GEM_CheckMouseMode(this); #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: ShowWMCursor(0x%08x)\n", (long) cursor); #endif return 1; } #if 0 void GEM_WarpWMCursor(_THIS, Uint16 x, Uint16 y) { /* This seems to work only on AES 3.4 (Falcon) */ EVNTREC warpevent; warpevent.ap_event = APPEVNT_MOUSE; warpevent.ap_value = (x << 16) | y; appl_tplay(&warpevent, 1, 1000); } #endif void GEM_CheckMouseMode(_THIS) { const Uint8 full_focus = (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS); int set_system_cursor = 1, show_system_cursor = 1; #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: check mouse mode\n"); #endif /* If the mouse is hidden and input is grabbed, we use relative mode */ GEM_mouse_relative = (!(SDL_cursorstate & CURSOR_VISIBLE)) && (this->input_grab != SDL_GRAB_OFF) && (SDL_GetAppState() & SDL_APPACTIVE); SDL_AtariXbios_LockMousePosition(GEM_mouse_relative); if (SDL_cursorstate & CURSOR_VISIBLE) { /* Application defined cursor only over the application window */ if ((SDL_GetAppState() & full_focus) == full_focus) { if (GEM_cursor) { graf_mouse(USER_DEF, GEM_cursor->mform_p); set_system_cursor = 0; } else { show_system_cursor = 0; } } } else { /* Mouse cursor hidden only over the application window */ if ((SDL_GetAppState() & full_focus) == full_focus) { set_system_cursor = 0; show_system_cursor = 0; } } graf_mouse(show_system_cursor ? M_ON : M_OFF, NULL); if (set_system_cursor) { graf_mouse(ARROW, NULL); } }