Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_ikbdinterrupt_s.h @ 886:05c551e5bc64
Date: Sat, 24 Apr 2004 15:13:32 +0300
From: "Mike Gorchak"
Subject: SDL updates for the QNX6
1. Updated the README.QNX
2. Updated libtool scripts, which are shipped with SDL for QNX6 support.
3. Added some code to support the new QNX 6.3.0, which is in beta now.
4. Added code to detect the hw features, which driver supports.
5. Added hw alpha blits code.
6. Fixed bug when application switches to fullscreen more the 2 times. (afte\
r that window becames always stay on top).
7. Updated a bit README for the tests.
8. Added information about acceleration show in the testalpha.c test.
9. Added small fixes to the testoverlay2.c test.
10. Added alpha and cc+alpha blits benchmarks to the testvidinfo.c test.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 06 May 2004 15:55:06 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * Mouse vector * * Patrice Mandin */ #ifndef _SDL_IKBDINTERRUPT_S_H_ #define _SDL_IKBDINTERRUPT_S_H_ #include <mint/osbind.h> #include "SDL_types.h" /* Const */ #define IKBD_JOY_UP (1<<0) #define IKBD_JOY_DOWN (1<<1) #define IKBD_JOY_LEFT (1<<2) #define IKBD_JOY_RIGHT (1<<3) #define IKBD_JOY_FIRE (1<<7) /* Variables */ extern Uint8 SDL_AtariIkbd_keyboard[128]; /* Keyboard table */ extern Uint16 SDL_AtariIkbd_mouseb; /* Mouse on port 0, buttons */ extern Sint16 SDL_AtariIkbd_mousex; /* Mouse X relative motion */ extern Sint16 SDL_AtariIkbd_mousey; /* Mouse Y relative motion */ extern Uint16 SDL_AtariIkbd_joystick; /* Joystick on port 1 */ extern Uint16 SDL_AtariIkbd_enabled; /* For joystick driver to know if this is usable */ /* Functions */ extern void SDL_AtariIkbdInstall(void); extern void SDL_AtariIkbdUninstall(void); #endif /* _SDL_IKBDINTERRUPT_S_H_ */